1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Definition and implementation of the ClassFactory class |
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32 | |
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33 | The ClassFactory is able to create new objects of a specific class. |
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34 | */ |
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35 | |
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36 | #ifndef _ClassFactory_H__ |
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37 | #define _ClassFactory_H__ |
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38 | |
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39 | #include "CorePrereqs.h" |
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40 | |
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41 | #include <string> |
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42 | |
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43 | #include "util/Debug.h" |
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44 | #include "Factory.h" |
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45 | #include "Identifier.h" |
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46 | |
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47 | namespace orxonox |
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48 | { |
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49 | // ############################### |
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50 | // ### ClassFactory ### |
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51 | // ############################### |
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52 | //! The ClassFactory is able to create new objects of a specific class. |
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53 | template <class T> |
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54 | class ClassFactory : public BaseFactory |
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55 | { |
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56 | public: |
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57 | static bool create(const std::string& name); |
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58 | BaseObject* fabricate(BaseObject* creator); |
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59 | |
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60 | private: |
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61 | ClassFactory() {} // Don't create |
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62 | ClassFactory(const ClassFactory& factory) {} // Don't copy |
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63 | virtual ~ClassFactory() {} // Don't delete |
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64 | |
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65 | static T* createNewObject(BaseObject* creator); |
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66 | }; |
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67 | |
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68 | /** |
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69 | @brief Adds the ClassFactory to the Identifier of the same type and the Identifier to the Factory. |
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70 | @param name The name of the class |
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71 | @param bLoadable True if the class can be loaded through XML |
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72 | @return Always true (this is needed because the compiler only allows assignments before main()) |
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73 | */ |
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74 | template <class T> |
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75 | bool ClassFactory<T>::create(const std::string& name) |
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76 | { |
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77 | COUT(4) << "*** ClassFactory: Create entry for " << name << " in Factory." << std::endl; |
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78 | ClassIdentifier<T>::getIdentifier(name)->addFactory(new ClassFactory<T>); |
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79 | Factory::add(name, ClassIdentifier<T>::getIdentifier()); |
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80 | |
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81 | return true; |
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82 | } |
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83 | |
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84 | /** |
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85 | @brief Creates and returns a new object of class T. |
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86 | @return The new object |
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87 | */ |
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88 | template <class T> |
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89 | inline BaseObject* ClassFactory<T>::fabricate(BaseObject* creator) |
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90 | { |
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91 | return ClassFactory<T>::createNewObject(creator); |
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92 | } |
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93 | |
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94 | /** |
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95 | @brief Creates and returns a new object of class T; this is a wrapper for the new operator. |
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96 | @return The new object |
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97 | */ |
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98 | template <class T> |
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99 | inline T* ClassFactory<T>::createNewObject(BaseObject* creator) |
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100 | { |
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101 | return new T(creator); |
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102 | } |
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103 | } |
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104 | |
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105 | #endif /* _ClassFactory_H__ */ |
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