[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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[2896] | 24 | * Reto Grieder |
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[1505] | 25 | * Co-authors: |
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[2896] | 26 | * ... |
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[1505] | 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | /** |
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[3196] | 31 | @file |
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| 32 | @brief |
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| 33 | Declaration of the Core class. |
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| 34 | @details |
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[1524] | 35 | The Core class is a singleton, only used to configure some variables |
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[1505] | 36 | in the core through the config-file. |
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| 37 | */ |
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| 38 | |
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[1531] | 39 | #ifndef _Core_H__ |
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| 40 | #define _Core_H__ |
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[1505] | 41 | |
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| 42 | #include "CorePrereqs.h" |
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| 43 | |
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[2662] | 44 | #include <cassert> |
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[3370] | 45 | #include <boost/scoped_ptr.hpp> |
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[1747] | 46 | #include "util/OutputHandler.h" |
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[3370] | 47 | #include "util/ScopeGuard.h" |
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| 48 | #include "util/Singleton.h" |
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[1505] | 49 | |
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| 50 | namespace orxonox |
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| 51 | { |
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[3280] | 52 | class CoreConfiguration; |
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| 53 | |
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[3196] | 54 | /** |
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| 55 | @brief |
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| 56 | The Core class is a singleton used to configure the program basics. |
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| 57 | @details |
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[5695] | 58 | The class provides information about the data, config and log path. |
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[3196] | 59 | It determines those by the use of platform specific functions. |
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[3370] | 60 | @remark |
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| 61 | You should only create this singleton once because it destroys the identifiers! |
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[3196] | 62 | */ |
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[3370] | 63 | class _CoreExport Core : public Singleton<Core> |
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[1505] | 64 | { |
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[3370] | 65 | typedef Loki::ScopeGuardImpl0<void (*)()> SimpleScopeGuard; |
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| 66 | friend class Singleton<Core>; |
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[5695] | 67 | friend class Game; |
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[3370] | 68 | |
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[1505] | 69 | public: |
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[3196] | 70 | /** |
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| 71 | @brief |
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| 72 | Determines the executable path, checks for build directory runs, creates |
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| 73 | the output directories and sets up the other core library singletons. |
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| 74 | @throws |
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| 75 | GeneralException |
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| 76 | */ |
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[3323] | 77 | Core(const std::string& cmdLine); |
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[2662] | 78 | ~Core(); |
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[2896] | 79 | |
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[1505] | 80 | void setConfigValues(); |
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| 81 | |
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[2662] | 82 | static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All); |
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| 83 | static void setSoftDebugLevel(OutputHandler::OutputDevice device, int level); |
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[1505] | 84 | static const std::string& getLanguage(); |
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[2662] | 85 | static void resetLanguage(); |
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[1505] | 86 | |
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[5695] | 87 | //! Returns the path to the data files as boost::filesystem::path |
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| 88 | static const boost::filesystem::path& getDataPath(); |
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[3196] | 89 | //! Returns the path to the config files as boost::filesystem::path |
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[2710] | 90 | static const boost::filesystem::path& getConfigPath(); |
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[3196] | 91 | //! Returns the path to the log files as boost::filesystem::path |
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[2710] | 92 | static const boost::filesystem::path& getLogPath(); |
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[3370] | 93 | //! Returns the path to the root folder as boost::filesystem::path |
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| 94 | static const boost::filesystem::path& getRootPath(); |
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[3196] | 95 | //! Returns the path to the data files as std::string |
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[5695] | 96 | static std::string getDataPathString(); |
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[3196] | 97 | //! Returns the path to the config files as std::string |
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[2710] | 98 | static std::string getConfigPathString(); |
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[3196] | 99 | //! Returns the path to the log files as std::string |
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[2710] | 100 | static std::string getLogPathString(); |
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[3370] | 101 | //! Returns the path to the root folder as std::string |
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| 102 | static std::string getRootPathString(); |
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[2710] | 103 | |
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[3370] | 104 | static bool isDevelopmentRun() { return getInstance().bDevRun_; } |
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| 105 | |
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[1505] | 106 | private: |
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[3196] | 107 | Core(const Core&); //!< Don't use (undefined symbol) |
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[2896] | 108 | |
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[5695] | 109 | void preUpdate(const Clock& time); |
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| 110 | void postUpdate(const Clock& time); |
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| 111 | |
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[5693] | 112 | void setFixedPaths(); |
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| 113 | void setConfigurablePaths(); |
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[2896] | 114 | void setThreadAffinity(int limitToCPU); |
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| 115 | |
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[3370] | 116 | // Mind the order for the destruction! |
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[5693] | 117 | scoped_ptr<DynLibManager> dynLibManager_; |
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[3370] | 118 | scoped_ptr<SignalHandler> signalHandler_; |
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| 119 | SimpleScopeGuard identifierDestroyer_; |
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| 120 | scoped_ptr<ConfigFileManager> configFileManager_; |
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| 121 | scoped_ptr<Language> languageInstance_; |
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| 122 | scoped_ptr<CoreConfiguration> configuration_; |
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[2710] | 123 | |
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[3370] | 124 | bool bDevRun_; //!< True for runs in the build directory (not installed) |
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[2087] | 125 | |
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[3370] | 126 | static Core* singletonPtr_s; |
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[1505] | 127 | }; |
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| 128 | } |
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| 129 | |
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[1531] | 130 | #endif /* _Core_H__ */ |
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