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source: sandbox/src/orxonox/Main.cc @ 7066

Last change on this file since 7066 was 6038, checked in by rgrieder, 15 years ago

Synchronised sandbox with current code trunk. There should be a few bug fixes.

  • Property svn:eol-style set to native
File size: 1.6 KB
RevLine 
[612]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1293]3 *                    > www.orxonox.net <
[612]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
[1755]24 *      Reto Grieder
[612]25 *   Co-authors:
26 *      ...
27 *
28 */
[5693]29
[3196]30/**
31@file
32@brief
[6038]33    The main function of Orxonox (but not the entry point of the program!)
[3196]34*/
[612]35
[3196]36#include "OrxonoxPrereqs.h"
[612]37
[6038]38#include "core/CommandLineParser.h"
[2896]39#include "core/Game.h"
[5695]40#include "core/LuaState.h"
[5693]41#include "Main.h"
[612]42
[5693]43namespace orxonox
[622]44{
[5693]45    /**
46    @brief
[6038]47        Starting point of orxonox (however not the entry point of the program!)
[5693]48    */
49    int main(const std::string& strCmdLine)
[2103]50    {
[5693]51        Game* game = new Game(strCmdLine);
[2103]52
[3280]53        game->setStateHierarchy(
[2896]54        "root"
55        );
[2710]56
[3280]57        game->requestState("root");
[3370]58
[5693]59        game->run();
60        delete game;
[2716]61
[5693]62        return 0;
63    }
[612]64}
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