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source: sandbox/src/orxonox/Main.cc @ 5910

Last change on this file since 5910 was 5782, checked in by rgrieder, 15 years ago

Applied changes to the real sandbox this time.

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    The main function of Orxonox.
34*/
35
36#include "OrxonoxPrereqs.h"
37#include "SpecialConfig.h"
38
39#include "util/Exception.h"
40#include "core/CommandLine.h"
41#include "core/Game.h"
42#include "core/LuaState.h"
43#include "Main.h"
44
45namespace orxonox
46{
47    /**
48    @brief
49        Main method. Game starts here (except for static initialisations).
50    */
51    int main(const std::string& strCmdLine)
52    {
53        Game* game = new Game(strCmdLine);
54
55        game->setStateHierarchy(
56        "root"
57        );
58
59        game->requestState("root");
60
61        game->run();
62        delete game;
63
64        return 0;
65    }
66}
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