[612] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1505] | 3 | * > www.orxonox.net < |
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[612] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[682] | 23 | * Reto Grieder |
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[612] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[1024] | 30 | @file |
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| 31 | @brief Contains all the necessary forward declarations for all classes and structs. |
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| 32 | */ |
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[612] | 33 | |
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[673] | 34 | #ifndef _OrxonoxPrereqs_H__ |
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| 35 | #define _OrxonoxPrereqs_H__ |
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[612] | 36 | |
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[2710] | 37 | #include "OrxonoxConfig.h" |
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[612] | 38 | |
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[1024] | 39 | //----------------------------------------------------------------------- |
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| 40 | // Shared library settings |
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| 41 | //----------------------------------------------------------------------- |
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[5693] | 42 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD) |
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[1024] | 43 | # ifdef ORXONOX_SHARED_BUILD |
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| 44 | # define _OrxonoxExport __declspec(dllexport) |
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| 45 | # else |
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| 46 | # if defined( __MINGW32__ ) |
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| 47 | # define _OrxonoxExport |
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| 48 | # else |
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| 49 | # define _OrxonoxExport __declspec(dllimport) |
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| 50 | # endif |
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| 51 | # endif |
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| 52 | #elif defined ( ORXONOX_GCC_VISIBILITY ) |
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| 53 | # define _OrxonoxExport __attribute__ ((visibility("default"))) |
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| 54 | #else |
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| 55 | # define _OrxonoxExport |
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| 56 | #endif |
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[729] | 57 | |
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| 58 | //----------------------------------------------------------------------- |
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[1024] | 59 | // Forward declarations |
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| 60 | //----------------------------------------------------------------------- |
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[729] | 61 | |
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[1563] | 62 | namespace orxonox |
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| 63 | { |
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[2087] | 64 | class CameraManager; |
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| 65 | class LevelManager; |
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[2662] | 66 | class PawnManager; |
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[2171] | 67 | class PlayerManager; |
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[2087] | 68 | |
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[5738] | 69 | class Level; |
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| 70 | class Scene; |
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| 71 | class Tickable; |
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| 72 | |
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[5693] | 73 | // interfaces |
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| 74 | class GametypeMessageListener; |
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| 75 | class NotificationListener; |
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| 76 | class PawnListener; |
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[5738] | 77 | class PlayerTrigger; |
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[5693] | 78 | class RadarListener; |
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| 79 | class RadarViewable; |
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| 80 | class Rewardable; |
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| 81 | class Teamcolourable; |
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| 82 | |
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| 83 | // worldentities |
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[2087] | 84 | class WorldEntity; |
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[2662] | 85 | class StaticEntity; |
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| 86 | class MobileEntity; |
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| 87 | class ControllableEntity; |
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[2087] | 88 | class MovableEntity; |
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| 89 | |
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[5693] | 90 | // graphics |
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[2087] | 91 | class Model; |
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| 92 | class Billboard; |
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| 93 | class BlinkingBillboard; |
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[3087] | 94 | class BigExplosion; |
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[2662] | 95 | class ExplosionChunk; |
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| 96 | class FadingBillboard; |
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| 97 | class GlobalShader; |
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[2087] | 98 | class Light; |
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[1625] | 99 | class Backlight; |
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[2087] | 100 | class ParticleEmitter; |
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| 101 | class ParticleSpawner; |
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[5693] | 102 | class Camera; |
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[2087] | 103 | |
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[5693] | 104 | // mixed |
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[2087] | 105 | class SpawnPoint; |
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[2826] | 106 | class TeamSpawnPoint; |
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[5693] | 107 | |
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| 108 | class CameraPosition; |
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| 109 | class Sublevel; |
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| 110 | class Radar; |
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| 111 | |
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[3084] | 112 | class Test; |
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[2087] | 113 | |
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[5693] | 114 | // pawns |
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[2087] | 115 | class Spectator; |
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| 116 | class Pawn; |
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[1625] | 117 | class SpaceShip; |
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[3033] | 118 | class TeamBaseMatchBase; |
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| 119 | class Destroyer; |
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[1552] | 120 | |
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[5693] | 121 | // gametypes |
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| 122 | class Gametype; |
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| 123 | class Deathmatch; |
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| 124 | class TeamDeathmatch; |
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| 125 | class Asteroids; |
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| 126 | class TeamBaseMatch; |
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| 127 | class UnderAttack; |
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| 128 | |
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| 129 | // pickups |
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[3079] | 130 | class BaseItem; |
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| 131 | class DroppedItem; |
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| 132 | class EquipmentItem; |
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| 133 | class ModifierPickup; |
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| 134 | class PassiveItem; |
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| 135 | class PickupCollection; |
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| 136 | class PickupInventory; |
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| 137 | class PickupSpawner; |
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| 138 | class UsableItem; |
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| 139 | |
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| 140 | class Jump; |
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| 141 | class HealthUsable; |
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| 142 | class PassiveItem; |
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| 143 | |
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[5693] | 144 | // items |
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[2662] | 145 | class Item; |
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| 146 | class Engine; |
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| 147 | class MultiStateEngine; |
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| 148 | class RotatingEngine; |
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| 149 | |
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[5693] | 150 | // weaponsystem |
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[2096] | 151 | class WeaponSystem; |
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| 152 | class WeaponSet; |
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| 153 | class WeaponSlot; |
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[2662] | 154 | class WeaponPack; |
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[2096] | 155 | class Weapon; |
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[3053] | 156 | class WeaponMode; |
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| 157 | class DefaultWeaponmodeLink; |
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[2096] | 158 | class Munition; |
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| 159 | |
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[5693] | 160 | // controller |
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[2087] | 161 | class Controller; |
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| 162 | class HumanController; |
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[2662] | 163 | class ArtificialController; |
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| 164 | class AIController; |
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| 165 | class ScriptController; |
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[3049] | 166 | class WaypointController; |
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| 167 | class WaypointPatrolController; |
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[2087] | 168 | |
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[5693] | 169 | // infos |
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[2087] | 170 | class Info; |
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| 171 | class PlayerInfo; |
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| 172 | class HumanPlayer; |
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[2662] | 173 | class Bot; |
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| 174 | class GametypeInfo; |
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[2087] | 175 | |
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[2662] | 176 | // collision |
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| 177 | class CollisionShape; |
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| 178 | class CompoundCollisionShape; |
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| 179 | class WorldEntityCollisionShape; |
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| 180 | |
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[1625] | 181 | // overlays |
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[5693] | 182 | class OverlayGroup; |
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| 183 | class OrxonoxOverlay; |
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[2662] | 184 | class Notification; |
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| 185 | class NotificationManager; |
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[5693] | 186 | class InGameConsole; |
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[3089] | 187 | class Map; |
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[1755] | 188 | |
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[3060] | 189 | //sound |
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| 190 | class SoundBase; |
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| 191 | class SoundManager; |
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| 192 | class SoundMainMenu; |
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[1625] | 193 | } |
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[708] | 194 | |
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[2662] | 195 | // Bullet Physics Engine |
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| 196 | class btTransform; |
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| 197 | class btVector3; |
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| 198 | |
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| 199 | class btRigidBody; |
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| 200 | class btCollisionObject; |
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| 201 | class btGhostObject; |
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| 202 | class btManifoldPoint; |
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| 203 | |
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| 204 | class btCollisionShape; |
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| 205 | class btSphereShape; |
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| 206 | class btCompoundShape; |
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| 207 | class btStaticPlaneShape; |
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| 208 | |
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| 209 | class btDiscreteDynamicsWorld; |
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| 210 | class bt32BitAxisSweep3; |
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| 211 | class btDefaultCollisionConfiguration; |
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| 212 | class btCollisionDispatcher; |
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| 213 | class btSequentialImpulseConstraintSolver; |
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| 214 | |
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[3196] | 215 | // ALUT |
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| 216 | typedef struct ALCcontext_struct ALCcontext; |
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| 217 | typedef struct ALCdevice_struct ALCdevice; |
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| 218 | typedef unsigned int ALuint; |
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| 219 | typedef int ALint; |
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| 220 | |
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[673] | 221 | #endif /* _OrxonoxPrereqs_H__ */ |
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