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source: sandbox_light/src/orxonox/Main.cc @ 5884

Last change on this file since 5884 was 5789, checked in by rgrieder, 15 years ago

Stripped sandbox further down to get a light version that excludes almost all core features.
Also, the Ogre dependency has been removed and a little ogremath library been added.

  • Property svn:eol-style set to native
File size: 1.7 KB
RevLine 
[612]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1293]3 *                    > www.orxonox.net <
[612]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
[1755]24 *      Reto Grieder
[612]25 *   Co-authors:
26 *      ...
27 *
28 */
[5693]29
[3196]30/**
31@file
32@brief
[5693]33    The main function of Orxonox.
[3196]34*/
[612]35
[3196]36#include "OrxonoxPrereqs.h"
[612]37
[3370]38#include "core/CommandLine.h"
[5789]39#include "core/Core.h"
40#include "core/Clock.h"
[5695]41#include "core/LuaState.h"
[5789]42#include "ToluaBindOrxonox.h"
[5693]43#include "Main.h"
[612]44
[5789]45DeclareToluaInterface(Orxonox);
46
[5693]47namespace orxonox
[622]48{
[5789]49    void sandbox()
50    {
51    }
52
[5693]53    /**
54    @brief
55        Main method. Game starts here (except for static initialisations).
56    */
57    int main(const std::string& strCmdLine)
[2103]58    {
[5789]59        // Create the Core
60        Core* core = new Core(strCmdLine);
61        // Set up a basic clock to keep time
62        Clock* clock = new Clock();
[2103]63
[5789]64        sandbox();
[2710]65
[5789]66        delete clock;
67        delete core;
[5693]68        return 0;
69    }
[612]70}
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