Changeset 10030 in orxonox.OLD for branches/playability/src/world_entities/weapons
- Timestamp:
- Dec 6, 2006, 5:35:28 PM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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branches/playability/src/world_entities/weapons/weapon.cc
r9998 r10030 516 516 if (this->soundBuffers[WA_SHOOT].loaded()) 517 517 this->soundSource->play(this->soundBuffers[WA_SHOOT]); 518 this->updateWidgets();519 518 // fire 520 519 this->energy -= this->minCharge; … … 522 521 // setting up for the next state 523 522 this->enterState(WS_SHOOTING); 523 this->updateWidgets(); 524 524 } 525 525 else // reload if we still have the charge
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