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Ignore:
Timestamp:
Apr 10, 2014, 4:06:03 PM (11 years ago)
Author:
muemart
Message:

Limit turret's rotation (another method…), work a bit on the controller, and make a (ugly?) hack to allow attaching dynamic objects

File:
1 edited

Legend:

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  • code/branches/turretFS14/src/orxonox/worldentities/WorldEntity.cc

    r9667 r10031  
    414414            else if (this->isDynamic())
    415415            {
    416                 orxout(internal_warning) << "Cannot attach a dynamic object to a WorldEntity." << endl;
    417                 return false;
     416                //orxout(internal_warning) << "Cannot attach a dynamic object to a WorldEntity." << endl;
     417                //return false;
    418418            }
    419419            else if (this->isKinematic() && newParent->isDynamic())
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