Changeset 10037 in orxonox.OLD for branches/playability/src/world_entities/weapons
- Timestamp:
- Dec 10, 2006, 1:51:44 PM (18 years ago)
- Location:
- branches/playability/src/world_entities/weapons
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/playability/src/world_entities/weapons/swarm_launcher.cc
r10023 r10037 91 91 92 92 this->setEmissionPoint(1.684, 0.472, 0); 93 //this->getProjectileFactory()->prepare(100);93 this->getProjectileFactory()->prepare(5); 94 94 95 this->setActionSound(WA_SHOOT, "sound/explosions/explosion_ 3.wav");95 this->setActionSound(WA_SHOOT, "sound/explosions/explosion_1.wav"); 96 96 this->setActionSound(WA_ACTIVATE, "sound/vocals/missiles.wav"); 97 97 this->setActionSound(WA_RELOAD, "sound/vocals/reload.wav"); -
branches/playability/src/world_entities/weapons/weapon.cc
r10036 r10037 352 352 if (likely(this->isActive())) 353 353 { 354 /** Disabled for releaseFire() from WM*/ 354 355 //if (this->requestedAction != WA_NONE) 355 356 // return;
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