Changeset 10049 for code/branches/turretFS14/data/levels
- Timestamp:
- May 8, 2014, 4:04:53 PM (11 years ago)
- Location:
- code/branches/turretFS14/data/levels
- Files:
-
- 1 added
- 3 deleted
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/turretFS14/data/levels/includes/weaponSettingsTurret.oxi
r9664 r10049 11 11 </links> 12 12 <Weapon> 13 < attached>14 <Model mesh="sphere.mesh" position=" 3,3,-2.2" scale=0.6 />15 </attached> 16 <HsW01 mode=0 munitionpershot=0 delay=0 damage= 3.14159 material="Flares/point_lensflare" muzzleoffset=" 3, 3,-2.2" />17 <HsW01 mode=0 munitionpershot=0 delay=0 damage= 3.14159 material="Flares/point_lensflare" muzzleoffset=" 3,-3,-2.2" />18 <HsW01 mode=0 munitionpershot=0 delay=0 damage= 3.14159 material="Flares/point_lensflare" muzzleoffset="-3, 3,-2.2" />19 <HsW01 mode=0 munitionpershot=0 delay=0 damage= 3.14159 material="Flares/point_lensflare" muzzleoffset="-3,-3,-2.2" />13 <!-- <attached> 14 <Model mesh="sphere.mesh" position="1.7,1.7,-24.5" scale=0.6 /> 15 </attached> --> 16 <HsW01 mode=0 munitionpershot=0 delay=0 damage=0 material="Flares/point_lensflare" muzzleoffset="1.7, 1.7,-30" /> 17 <HsW01 mode=0 munitionpershot=0 delay=0 damage=0 material="Flares/point_lensflare" muzzleoffset="1.7, -1.7,-30" /> 18 <HsW01 mode=0 munitionpershot=0 delay=0 damage=0 material="Flares/point_lensflare" muzzleoffset="-1.7, 1.7,-30" /> 19 <HsW01 mode=0 munitionpershot=0 delay=0 damage=0 material="Flares/point_lensflare" muzzleoffset="-1.7, -1.7,-30" /> 20 20 </Weapon> 21 21 </WeaponPack> -
code/branches/turretFS14/data/levels/turretTest.oxw
r10044 r10049 16 16 <?lua 17 17 include("templates/spaceshipAssff.oxt") 18 include("templates/spaceship Pirate.oxt")19 include("templates/s paceshipTurretTest.oxt")18 include("templates/spaceshipTransporter.oxt") 19 include("templates/standardTurret.oxt") 20 20 ?> 21 21 … … 33 33 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 34 34 35 36 <!-- <SpaceShip position="-100,0,0" yaw=0 pitch=0> 37 <attached> 38 <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> 39 <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" /> 40 <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" /> 41 <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" /> 42 <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> 43 44 <Turret position="0,10,0" pitch="90" yaw="0" roll="0" maxPitch=90 maxYaw=90 attackRadius=2000> 45 <templates> 46 <Template link=spaceshipturrettest /> 47 </templates> 48 <controller> 49 <TurretController team=10 /> 50 </controller> 51 </Turret> 52 53 <Model mesh="sphere.mesh" position="20,0,0" scale=1/> 54 55 <Model mesh="sphere.mesh" position="0,25,0" scale=1/> 56 57 <Model mesh="sphere.mesh" position="0,0,30" scale=1/> 58 59 </attached> 60 </SpaceShip> --> 61 62 63 <StaticEntity position="100,0,0"> 35 <SpaceShip> 64 36 <attached> 65 <Model mesh="sphere.mesh" position="20,0,0" scale=1/> 66 67 <Model mesh="sphere.mesh" position="0,25,0" scale=1.5/> 68 69 <Model mesh="sphere.mesh" position="0,0,30" scale=2/> 37 <Turret position="10,2,0" pitch="90" yaw="0" roll="0" scale3D="0.2,0.2,0.2"> 38 <templates> 39 <Template link=standardturret /> 40 </templates> 41 </Turret> 42 <Turret position="-10,2,0" pitch="90" yaw="0" roll="0" scale3D="0.2,0.2,0.2"> 43 <templates> 44 <Template link=standardturret /> 45 </templates> 46 </Turret> 47 <Turret position="0,2,0" pitch="90" yaw="0" roll="0" scale3D="0.2,0.2,0.2"> 48 <templates> 49 <Template link=standardturret /> 50 </templates> 51 </Turret> 70 52 </attached> 71 72 </StaticEntity> 73 <SpaceShip position="100,0,0" yaw=0 pitch=90> 74 <attached> 75 <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> 76 <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" /> 77 <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" /> 78 <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" /> 79 <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> 80 81 <Turret position="0,10,0" pitch="90" yaw="0" roll="0" maxPitch=90 maxYaw=90 attackRadius=2000> 82 <templates> 83 <Template link=spaceshipturrettest /> 84 </templates> 85 <controller> 86 <TurretController team=10 /> 87 </controller> 88 </Turret> 89 90 91 92 </attached> 53 <templates> 54 <Template link=spaceshipassff /> 55 </templates> 56 <!-- <controller> 57 <AIController /> 58 </controller> --> 93 59 </SpaceShip> 94 60
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