- Timestamp:
- May 8, 2014, 4:04:53 PM (11 years ago)
- Location:
- code/branches/turretFS14/src/modules/objects/controllers
- Files:
-
- 2 added
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/turretFS14/src/modules/objects/controllers/CMakeLists.txt
r10008 r10049 1 1 ADD_SOURCE_FILES(OBJECTS_SRC_FILES 2 2 TurretController.cc 3 TeamTargetProxy.cc 3 4 ) -
code/branches/turretFS14/src/modules/objects/controllers/TurretController.cc
r10044 r10049 136 136 { 137 137 this->getControllableEntity()->fire(0); 138 orxout() << 42 << endl;139 138 } 140 139 } -
code/branches/turretFS14/src/modules/objects/controllers/TurretController.h
r10044 r10049 27 27 */ 28 28 29 #ifndef _TurretController_H__ 30 #define _TurretController_H__ 29 /** 30 @brief Definition for the controller for turrets. 31 */ 32 33 #ifndef _TurretController_H__ 34 #define _TurretController_H__ 31 35 32 36 #include "OrxonoxPrereqs.h" … … 35 39 namespace orxonox 36 40 { 41 /** 42 @brief 43 Controller for turrets. Chooses a target, and makes the turret aim/shoot at it. 44 45 The controllableEntity gets casted to Turret, so this controller won't work for anything else. 46 */ 37 47 class _OrxonoxExport TurretController : public ArtificialController, public Tickable 38 48 {
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