Changeset 10055 for code/branches/modularships
- Timestamp:
- May 14, 2014, 8:25:08 PM (11 years ago)
- Location:
- code/branches/modularships
- Files:
-
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/modularships/data/levels/ModularShipsTest1.oxw
r10053 r10055 31 31 32 32 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 33 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> 33 <!-- <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> --> 34 <SpawnPoint team=0 position="-500,0,0" lookat="0,0,0" spawnclass=ModularSpaceShip pawndesign=HeavyCruiser /> 34 35 35 36 <MovableEntity position="0,0,0" collisionType=dynamic scale=1 linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true> -
code/branches/modularships/data/levels/templates/HeavyCruiser.oxt
r10053 r10055 61 61 </destructionevents> 62 62 </ShipPart> 63 <ShipPart name="partL" initialhealth="10" damageabsorption="0.5" /> 64 <ShipPart name="partR" initialhealth="10" damageabsorption="0.5" /> 65 <ShipPart name="sidearmL" initialhealth="20" damageabsorption="0.2" /> 63 <ShipPart name="partL" initialhealth="10" damageabsorption="0.5"> 64 <destructionevents> 65 <PartDestructionEvent targetType="ship" targetParam="boostpowerrate" operation="-" value="0.5" message="One of your ship's generators was destroyed!"/> 66 </destructionevents> 67 </ShipPart> 68 <ShipPart name="partR" initialhealth="10" damageabsorption="0.5"> 69 <destructionevents> 70 <PartDestructionEvent targetType="ship" targetParam="boostpowerrate" operation="-" value="0.5" message="One of your ship's generators was destroyed!"/> 71 </destructionevents> 72 </ShipPart> 73 <ShipPart name="sidearmL" initialhealth="20" damageabsorption="0.2"> 74 <destructionevents> 75 <!-- <PartDestructionEvent targetType="engine" targetName="HeavyCruiser_sidearmL_engine1" operation="destroy"/> --> 76 </destructionevents> 77 </ShipPart> 66 78 <ShipPart name="sidearmLfront" initialhealth="10" damageabsorption="0.5" /> 67 79 <ShipPart name="sidearmR" initialhealth="20" damageabsorption="0.2" /> -
code/branches/modularships/src/orxonox/items/PartDestructionEvent.cc
r10053 r10055 38 38 #include "worldentities/pawns/Pawn.h" 39 39 #include "worldentities/pawns/ModularSpaceShip.h" 40 #include "items/Engine.h" 40 41 #include "gametypes/Gametype.h" 42 #include "chat/ChatManager.h" 41 43 42 44 … … 63 65 XMLPortParam(PartDestructionEvent, "targetType", setTargetType, getTargetType, xmlelement, mode).defaultValues("NULL"); 64 66 XMLPortParam(PartDestructionEvent, "targetName", setTargetName, getTargetName, xmlelement, mode).defaultValues("NULL"); 67 XMLPortParam(PartDestructionEvent, "operation", setOperation, getOperation, xmlelement, mode).defaultValues("NULL"); 65 68 XMLPortParam(PartDestructionEvent, "targetParam", setTargetParam, getTargetParam, xmlelement, mode).defaultValues("NULL"); 66 XMLPortParam(PartDestructionEvent, "operation", setOperation, getOperation, xmlelement, mode).defaultValues("NULL");67 69 XMLPortParam(PartDestructionEvent, "value", setEventValue, getEventValue, xmlelement, mode).defaultValues(0); 70 XMLPortParam(PartDestructionEvent, "message", setMessage, getMessage, xmlelement, mode).defaultValues("NULL"); 68 71 69 72 /* … … 74 77 } 75 78 79 /** 80 @brief 81 Executes this event. 82 */ 76 83 void PartDestructionEvent::execute() 77 84 { 85 orxout() << "Executing PartDestructionEvent " << this->getName() << endl; 86 78 87 // Do not execute if this event is invalid 79 88 if(!isValid()) … … 83 92 } 84 93 94 // Output the destruction-message to the chat 95 if(this->message_ != "NULL") 96 ChatManager::message(this->message_); 97 98 // Modify parameters as configured for all cases 85 99 if (this->targetType_ == "ship") 86 100 { … … 89 103 this->parent_->getParent()->setShieldHealth(operate(this->parent_->getParent()->getShieldHealth())); 90 104 break; 105 case boostpower: 106 this->parent_->getParent()->setInitialBoostPower(operate(this->parent_->getParent()->getInitialBoostPower())); 107 break; 108 case boostpowerrate: 109 this->parent_->getParent()->setBoostPowerRate(operate(this->parent_->getParent()->getBoostPowerRate())); 110 break; 91 111 default: 92 112 break; … … 95 115 return; 96 116 } 117 118 if (this->targetType_ == "engine") 119 { 120 switch (this->targetParam_) { 121 case null: 122 for(unsigned int i = 0; i < this->parent_->getParent()->getEngineList().size(); i++) // FIXME: (noep) segfault on .size() 123 { 124 if(this->parent_->getParent()->getEngine(i)->getName() == this->targetName_) 125 { 126 orxout() << "engine found" << endl; 127 this->parent_->getParent()->removeEngine(this->parent_->getParent()->getEngine(i)); 128 break; 129 } 130 } 131 break; 132 case boostfactor: 133 for(unsigned int i = 0; i < this->parent_->getParent()->getEngineList().size(); i++) 134 { 135 if(this->parent_->getParent()->getEngine(i)->getName() == this->targetName_) 136 this->parent_->getParent()->getEngine(i)->setBoostFactor(operate(this->parent_->getParent()->getEngine(i)->getBoostFactor())); 137 break; 138 } 139 break; 140 default: 141 break; 142 } 143 this->setValid(false); 144 return; 145 } 97 146 } 98 147 … … 102 151 } 103 152 153 /** 154 @brief 155 Set type of the target 156 @param param 157 The desired target-type as string. Valid target-types: ship engine weapon 158 */ 104 159 void PartDestructionEvent::setTargetType(std::string type) 105 160 { 106 // ship engine weapon107 161 if ((type == "ship") || (type == "engine") || (type == "weapon")) 108 162 { … … 129 183 } 130 184 185 /** 186 @brief 187 Set the operation to be applied. 188 @param param 189 The desired parameter as string. Valid parameters: c.f. @ref orxnox::PartDestructionEvent::TargetParam 190 */ 131 191 void PartDestructionEvent::setTargetParam(std::string param) 132 192 { 193 // A target-type needs to be defined in order to choose a parameter. 133 194 if (this->targetType_ == "NULL") 134 195 { … … 138 199 } 139 200 140 // ship: shieldhealth maxshieldhealth shieldabsorption shieldrechargerate 141 142 // engine: 201 // engine: NULL boostfactor speedfront accelerationfront 202 if (this->targetType_ == "engine") 203 { 204 if (param == "NULL") 205 { 206 this->targetParam_ = null; 207 return; 208 } 209 if (param == "boostfactor") 210 { 211 this->targetParam_ = boostfactor; 212 return; 213 } 214 if (param == "speedfront") 215 { 216 this->targetParam_ = speedfront; 217 return; 218 } 219 if (param == "accelerationfront") 220 { 221 this->targetParam_ = accelerationfront; 222 return; 223 } 224 225 orxout(internal_warning) << "\"" << param << "\" is not a valid target-param for a PartDestructionEvent with target-type \"engine\". Valid types are: boostfactor speedfront accelerationfront" << endl; 226 return; 227 } 143 228 144 229 // weapon: 145 230 231 // ship: shieldhealth (maxshieldhealth shieldabsorption shieldrechargerate) boostpower boostpowerrate 146 232 if (this->targetType_ == "ship") 147 233 { … … 151 237 return; 152 238 } 153 154 orxout(internal_warning) << "\"" << param << "\" is not a valid target-param for a PartDestructionEvent with target-type \"ship\". Valid types are: shieldhealth maxshieldhealth shieldabsorption shieldrechargerate" << endl; 239 if (param == "boostpower") 240 { 241 this->targetParam_ = boostpower; 242 return; 243 } 244 if (param == "boostpowerrate") 245 { 246 this->targetParam_ = boostpowerrate; 247 return; 248 } 249 250 orxout(internal_warning) << "\"" << param << "\" is not a valid target-param for a PartDestructionEvent with target-type \"ship\". Valid types are: shieldhealth maxshieldhealth shieldabsorption shieldrechargerate boostpower boostpowerrate" << endl; 155 251 return; 156 252 } … … 160 256 } 161 257 258 /** 259 @brief 260 Set the operation to be applied. 261 @param operation 262 The desired operator as string. Valid operators: * + - destroy 263 */ 162 264 void PartDestructionEvent::setOperation(std::string operation) 163 265 { … … 172 274 } 173 275 276 /** 277 @brief 278 Set the message to be shown upon execution of the vent. 279 @param msg 280 The desired message as string. 281 */ 282 void PartDestructionEvent::setMessage(std::string msg) 283 { 284 this->message_ = msg; 285 } 286 287 288 /** 289 @brief 290 Apply the configured operation and value to an input. 291 @param input 292 The value which should be modified 293 @return 294 Returns the product / sum / difference of input and configured value, or 0 if the operation is "destroy" 295 */ 174 296 float PartDestructionEvent::operate(float input) 175 297 { … … 187 309 } 188 310 311 /** 312 @brief 313 Sets the value applied with the chosen operation. 314 @param value 315 The value as float. 316 */ 189 317 void PartDestructionEvent::setEventValue(float value) 190 318 { -
code/branches/modularships/src/orxonox/items/PartDestructionEvent.h
r10053 r10055 38 38 namespace orxonox // tolua_export 39 39 { // tolua_export 40 /** 41 @brief 42 In order to assign attached entities to a ShipPart, a ShipPart with the same name as the corresponding entity needs to be created in the <parts> tag. 43 Here is a (primitive) example of a ModularSpaceShip with ShipParts and PartDestructionEvents defined in XML: 44 @code 45 <ModularSpaceShip 46 ... 47 > 48 <attached> 49 <StaticEntity name="generator" . . . /> 50 <StaticEntity name="tail" . . . /> 51 </attached> 52 <parts> 53 <ShipPart name="generator" . . . > 54 <destructionevents> 55 <PartDestructionEvent targetType="ship" targetParam="boostpowerrate" operation="-" value="0.5" message="Your boost-regeneration is reduced!" /> 56 </destructionevents> 57 </ShipPart> 58 <ShipPart name="tail" . . . > 59 <destructionevents> 60 <PartDestructionEvent ... /> 61 </destructionevents> 62 </ShipPart> 63 </parts> 64 <engines> 65 <Engine /> 66 <Engine /> 67 </engines> 68 </ModularSpaceShip> 69 @endcode 70 71 @author 72 Fabian 'x3n' Landau, Noe Pedrazzini 73 */ 40 74 class _OrxonoxExport PartDestructionEvent // tolua_export 41 75 : public Item … … 44 78 public: 45 79 80 /** 81 @brief 82 List of all allowed parameters. 83 */ 46 84 enum TargetParam 47 85 { … … 50 88 shieldabsorption, 51 89 shieldrechargerate, 90 boostpower, // Amount of available boost 91 boostpowerrate, // Recharge-rate of boost 92 boostfactor, 93 speedfront, 94 accelerationfront, 52 95 null 53 96 }; … … 85 128 { return this->operation_; } 86 129 130 void setMessage(std::string msg); 131 inline std::string getMessage() 132 { return this->message_; } 133 87 134 float operate(float input); 88 135 … … 95 142 private: 96 143 97 ShipPart* parent_; 98 bool valid_; 144 ShipPart* parent_; //!< Pointer to the ShipPart this event belongs to 145 bool valid_; //!< Whether this event is valid or not. 99 146 100 std::string targetType_; 101 std::string targetName_; 102 TargetParam targetParam_; 103 std::string operation_; 147 std::string targetType_; //!< The type of the target. (ship weapon engine) 148 std::string targetName_; //!< The name of the target. 149 TargetParam targetParam_; //!< The parameter to be modified 150 std::string operation_; //!< The operation to be applied 151 float value_; //!< The value used to do the operation 152 std::string message_; //!< The message which is shown in chat when the event is executed. 104 153 105 float value_;106 154 107 155 -
code/branches/modularships/src/orxonox/items/ShipPart.cc
r10053 r10055 90 90 } 91 91 92 /** 93 @brief 94 Is called when the ShipPart dies. 95 Executes PartDestructionEvents. 96 Tells the ModularSpaceShip to remove this ShipPart. 97 */ 92 98 void ShipPart::death() 93 99 { -
code/branches/modularships/src/orxonox/items/ShipPart.h
r10053 r10055 102 102 protected: 103 103 ModularSpaceShip* parent_; 104 unsigned int parentID_; // Object ID of the SpaceShip the Part is mounted on.104 unsigned int parentID_; // Object ID of the SpaceShip the Part is mounted on. 105 105 106 106 float damageAbsorption_; … … 110 110 111 111 private: 112 std::vector<StaticEntity*> entityList_; // list of all entities which belong to this part112 std::vector<StaticEntity*> entityList_; // List of all entities which belong to this part 113 113 std::vector<PartDestructionEvent*> eventList_; // The list of all PartDestructionEvent assigned to this ShipPart. 114 114 -
code/branches/modularships/src/orxonox/worldentities/pawns/ModularSpaceShip.cc
r10054 r10055 37 37 #include "util/Math.h" 38 38 #include "gametypes/Gametype.h" 39 #include "core/command/ConsoleCommand.h" 39 40 40 41 #include "items/ShipPart.h" … … 48 49 namespace orxonox 49 50 { 51 SetConsoleCommand("ModularSpaceShip", "killshippart", &ModularSpaceShip::killShipPart); 52 50 53 RegisterClass(ModularSpaceShip); 51 54 55 std::map<StaticEntity*, ShipPart*>* ModularSpaceShip::partMap_s = 0; 56 52 57 ModularSpaceShip::ModularSpaceShip(Context* context) : SpaceShip(context) 53 58 { … … 55 60 56 61 this->registerVariables(); 62 63 ModularSpaceShip::partMap_s = &(this->partMap_); 57 64 58 65 } … … 77 84 } 78 85 86 /** 87 @brief 88 Searches for ShipParts matching to StaticEntities. 89 */ 79 90 void ModularSpaceShip::updatePartAssignment() 80 91 { … … 115 126 } 116 127 128 /** 129 @brief 130 Creates a new assignment for the given StaticEntity and ShipPart in the partMap_ 131 @param entity 132 A pointer to the StaticEntity 133 @param part 134 A pointer to the ShipPart. 135 */ 117 136 void ModularSpaceShip::addPartEntityAssignment(StaticEntity* entity, ShipPart* part) 118 137 { … … 150 169 } 151 170 152 //FIXME: (noep) finish 153 // void ModularSpaceShip::attach 154 171 /** 172 @brief 173 If the damage occurred on an attached StaticEntity, the damage is given to the corresponding ShipPart to handle. 174 */ 155 175 void ModularSpaceShip::damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) 156 176 { 157 /*orxout() << "Mdamage(): Collision detected on " << this->getRadarName() << ", btCS*: " << cs << endl;158 orxout() << "UserPtr of said collisionShape: " << cs->getUserPointer() << endl;159 160 161 // Print all attached objects & parts162 /*163 orxout() << " " << this->getName() << " has the following Objects attached:" << endl;164 165 for (int i=0; i<50; i++)166 {167 if (this->getAttachedObject(i)==NULL)168 break;169 orxout() << " " << i << ": " << this->getAttachedObject(i) << " (" << this->getAttachedObject(i)->getName() << ")";170 orxout() << endl;171 }172 173 orxout() << " Attached ShipParts:" << endl;174 for(unsigned int i=0; i < this->partList_.size(); i++)175 {176 orxout() << " " << i << ": " << this->partList_[i] << " (" << this->partList_[i]->getName() << ")" << endl;177 }*/178 179 180 //int collisionShapeIndex = this->isMyCollisionShape(cs);181 //orxout() << collisionShapeIndex << endl;182 183 //orxout() << "ShipPart of Entity " << cs->getUserPointer() << ": " << this->getPartOfEntity((StaticEntity*)(cs->getUserPointer())) << endl;184 185 177 if (this->getPartOfEntity((StaticEntity*)(cs->getUserPointer())) != NULL) 186 178 this->getPartOfEntity((StaticEntity*)(cs->getUserPointer()))->handleHit(damage, healthdamage, shielddamage, originator); 187 179 else 188 180 SpaceShip::damage(damage, healthdamage, shielddamage, originator, cs); 189 190 /* 191 // Applies multiplier given by the DamageBoost Pickup. 192 if (originator) 193 damage *= originator->getDamageMultiplier(); 194 195 if (this->getGametype() && this->getGametype()->allowPawnDamage(this, originator)) 196 { 197 if (shielddamage >= this->getShieldHealth()) 198 { 199 this->setShieldHealth(0); 200 this->setHealth(this->health_ - (healthdamage + damage)); 201 } 202 else 203 { 204 this->setShieldHealth(this->shieldHealth_ - shielddamage); 205 206 // remove remaining shieldAbsorpton-Part of damage from shield 207 shielddamage = damage * this->shieldAbsorption_; 208 shielddamage = std::min(this->getShieldHealth(),shielddamage); 209 this->setShieldHealth(this->shieldHealth_ - shielddamage); 210 211 // set remaining damage to health 212 this->setHealth(this->health_ - (damage - shielddamage) - healthdamage); 213 } 214 215 this->lastHitOriginator_ = originator; 216 }*/ 181 } 182 183 /** 184 @brief 185 Kills the ShipPart with the given name. Used from the console-command "ModularSpaceShip killshippart [string]". 186 @param name 187 The name of the part to be killed. 188 */ 189 void ModularSpaceShip::killShipPart(std::string name) 190 { 191 for (std::map<StaticEntity*, ShipPart*>::const_iterator it = ModularSpaceShip::partMap_s->begin(); it != ModularSpaceShip::partMap_s->end(); ++it) 192 { 193 if (it->second->getName() == name) 194 { 195 it->second->death(); 196 return; 197 } 198 } 199 orxout(internal_warning) << "Could not apply damage to ShipPart \"" << name << "\". Part not found." << endl; 217 200 } 218 201 … … 261 244 } 262 245 246 247 /** 248 @brief 249 Removes a ShipPart from the SpaceShip, destroying the corresponding StaticEntity 250 @param part 251 The ShipPart to be removed. 252 */ 263 253 void ModularSpaceShip::removeShipPart(ShipPart* part) 264 254 { … … 309 299 orxout() << "MSS: detach()" << endl; 310 300 311 this->printBtChildShapes((btCompoundShape*)(this->getWorldEntityCollisionShape()->getCollisionShape()), 2, 0);301 //this->printBtChildShapes((btCompoundShape*)(this->getWorldEntityCollisionShape()->getCollisionShape()), 2, 0); 312 302 this->detachCollisionShape(object->collisionShape_); // after succeeding, causes a crash in the collision handling 313 303 //this->printBtChildShapes((btCompoundShape*)(this->getWorldEntityCollisionShape()->getCollisionShape()), 2, 0); -
code/branches/modularships/src/orxonox/worldentities/pawns/ModularSpaceShip.h
r10054 r10055 113 113 virtual void damage(float damage, float healthdamage = 0.0f, float shielddamage = 0.0f, Pawn* originator = NULL, const btCollisionShape* cs = NULL); 114 114 115 static void killShipPart(std::string name); 116 115 117 void addShipPart(ShipPart* part); 116 118 ShipPart* getShipPart(unsigned int index); … … 127 129 private: 128 130 void registerVariables(); 129 std::vector<ShipPart*> partList_; // The list of all Parts mounted on this ModularSpaceShip. 130 std::vector<SmartPtr<StaticEntity>*> entityPtrList_; 131 std::vector<SmartPtr<CollisionShape>*> csPtrList_; 132 std::map<StaticEntity*, ShipPart*> partMap_; 131 std::vector<ShipPart*> partList_; // The list of all Parts mounted on this ModularSpaceShip. 132 std::map<StaticEntity*, ShipPart*> partMap_; // Map of Part-Entity-assignments 133 static std::map<StaticEntity*, ShipPart*>* partMap_s; 133 134 134 135 };
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