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Ignore:
Timestamp:
May 15, 2014, 2:18:08 PM (11 years ago)
Author:
mkronig
Message:
 
Location:
code/branches/ScriptableController/data
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/ScriptableController/data/gui/scripts/testscript.lua

    r10048 r10057  
    1515-- If it worked, call its "movetoposition" function
    1616if ctrl ~= nil then
    17   ctrl:eventScheduler("moveToPosition_beta", x, y, z, 5)
     17  ctrl:eventScheduler("moveToPosition_beta", x, y, z, 0.01)
    1818end
     19
     20
    1921
    2022-- Output the newctrlid variable we set from the C++ code
  • code/branches/ScriptableController/data/levels/levelTry.oxw

    r10037 r10057  
    7272
    7373
    74     <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=100 />
     74    <Billboard position="500,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=10 />
    7575    <DistanceTrigger position="0,0,0" distance="200" target="Pawn"
    7676      beaconMode="exclude" targetname="bcnDestroyer" name="takeControl"
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