Changeset 10073 in orxonox.OLD for branches/playability/src/world_entities/projectiles
- Timestamp:
- Dec 13, 2006, 10:30:51 PM (18 years ago)
- Location:
- branches/playability/src/world_entities/projectiles
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/playability/src/world_entities/projectiles/mbolt.cc
r10064 r10073 128 128 } 129 129 130 this->setDamage( 50);130 this->setDamage(10); 131 131 this->setHealth(0); 132 132 -
branches/playability/src/world_entities/projectiles/swarm_projectile.cc
r10064 r10073 93 93 { 94 94 SwarmProjectile::trailParticles = new SpriteParticles(2000); 95 SwarmProjectile::trailParticles->setName(" BoomerangProjectileTrailParticles");95 SwarmProjectile::trailParticles->setName("SwarmProjectileTrailParticles"); 96 96 SwarmProjectile::trailParticles->setMaterialTexture("maps/radial-trans-noise.png"); 97 SwarmProjectile::trailParticles->setLifeSpan( 1.0, .3);97 SwarmProjectile::trailParticles->setLifeSpan(.5, 0); 98 98 SwarmProjectile::trailParticles->setRadius(0.0, .5); 99 SwarmProjectile::trailParticles->setRadius(0.2, 2.0);99 SwarmProjectile::trailParticles->setRadius(0.2, 1.5); 100 100 SwarmProjectile::trailParticles->setRadius(.5, 1.0); 101 101 SwarmProjectile::trailParticles->setRadius(1.0, 0.6); … … 108 108 { 109 109 SwarmProjectile::explosionParticles = new SpriteParticles(200); 110 SwarmProjectile::explosionParticles->setName(" BoomerangProjectileExplosionParticles");110 SwarmProjectile::explosionParticles->setName("SwarmProjectileExplosionParticles"); 111 111 SwarmProjectile::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png"); 112 112 SwarmProjectile::explosionParticles->setLifeSpan(.5, .3); … … 123 123 124 124 this->updateNode(0); 125 this->emitter->setEmissionRate( 45.0);125 this->emitter->setEmissionRate(160.0); 126 126 this->emitter->setEmissionVelocity(0.0); 127 127 … … 254 254 this->emitter->setEmissionRate(1000.0); 255 255 this->emitter->setEmissionVelocity(50.0); 256 //this->deactivate();256 this->deactivate(); 257 257 258 258 }
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