Changeset 10096 for code/branches/minigame4DHS14/data
- Timestamp:
- Oct 22, 2014, 4:05:50 PM (10 years ago)
- File:
-
- 1 edited
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code/branches/minigame4DHS14/data/levels/4Dtest.oxw
r10090 r10096 10 10 include("HUDTemplates3.oxo") 11 11 include("templates/lodInformation.oxt") 12 include("templates/spaceshipAssff.oxt")13 include("templates/spaceshipPirate.oxt")14 include("templates/spaceshipSpacecruiser.oxt")15 include("templates/spaceshipTransporter.oxt")16 12 ?> 17 <WorldAmbientSound source="Asteroid_rocks.ogg" looping="true" playOnLoad="true" />18 13 14 <!-- Templates here 15 <Template name=mini4Dgamestone> 16 <Mini4DgameStone> 17 <attached> 18 <Model mesh="asteroid_UV.mesh" scale="2" /> 19 </attached> 20 </Mini4DgameStone> 21 </Template> 22 --> 19 23 20 24 <Level 21 name = "Sample" 22 description = "Just a few tests" 25 gametype = "Mini4Dgame" 23 26 > 27 24 28 <templates> 25 29 <Template link=lodtemplate_default /> … … 30 34 ambientlight = "0.8, 0.8, 0.8" 31 35 skybox = "Orxonox/Starbox" 32 hasPhysics = true33 36 > 34 37 38 <WorldAmbientSound 39 source="Ganymede.ogg" 40 looping="true" 41 playOnLoad="true" 42 /> 43 35 44 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 36 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 45 46 47 <SpawnPoint position="-200,200,100" lookat="0,0,0" /> 48 49 <Mini4DgameCenterpoint name=mini4Dgamecenter width=16 height=16 length=16 position="0,0,0"> 50 <attached> 51 <Model position="1,1,1" mesh="cube.mesh" scale3D="1,1,1" /> 52 <Model position="-1,1,1" mesh="cube.mesh" scale3D="1,1,1" /> 53 <Model position="1,-1,1" mesh="cube.mesh" scale3D="1,1,1" /> 54 <Model position="-1,-1,1" mesh="cube.mesh" scale3D="1,1,1" /> 55 <Model position="1,1,-1" mesh="cube.mesh" scale3D="1,1,1" /> 56 <Model position="-1,1,-1" mesh="cube.mesh" scale3D="1,1,1" /> 57 <Model position="1,-1,-1" mesh="cube.mesh" scale3D="1,1,1" /> 58 <Model position="-1,-1,-1" mesh="cube.mesh" scale3D="1,1,1" /> 59 </attached> 60 </Mini4DgameCenterpoint> 61 37 62 38 63 <!-- Blinking Slot Selector -->
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