Changeset 10107 for code/branches/surfaceraceHS14/data/levels/templates
- Timestamp:
- Nov 5, 2014, 1:15:55 PM (10 years ago)
- Location:
- code/branches/surfaceraceHS14/data/levels/templates
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/surfaceraceHS14/data/levels/templates/spaceshipDodgeRace.oxt
r10093 r10107 1 1 <Template name=spaceshipDodgeRace> 2 < SpaceShip2 <InvaderShip 3 3 hudtemplate = spaceshiphud 4 4 camerapositiontemplate = spaceshipescortcameras … … 7 7 explosionchunks = 4 8 8 9 health = 1209 health = 80 10 10 maxhealth = 200 11 11 initialhealth = 80 … … 13 13 shieldhealth = 35 14 14 initialshieldhealth = 35 15 maxshieldhealth = 016 shieldabsorption = 0 17 reloadrate = 1 00018 reloadwaittime = 015 maxshieldhealth = 60 16 shieldabsorption = 0.9 17 reloadrate = 1 18 reloadwaittime = 1 19 19 20 20 primaryThrust = 150 21 21 auxilaryThrust = 30 22 rotationThrust = 022 rotationThrust = 50 23 23 24 24 lift = 1; 25 25 stallSpeed = 220; 26 26 27 boostPower = 20 028 boostPowerRate = 029 boostRate = 030 boostCooldownDuration = 027 boostPower = 20 28 boostPowerRate = 1 29 boostRate = 5 30 boostCooldownDuration = 10 31 31 32 shakeFrequency = 033 shakeAmplitude = 032 shakeFrequency = 15 33 shakeAmplitude = 6 34 34 35 35 collisionType = "dynamic" 36 mass = 8036 mass = 4200000 37 37 linearDamping = 0.7 38 38 angularDamping = 0.9999999 39 40 collisiondamage = 100 41 enablecollisiondamage = true 39 42 > 40 43 <engines> 41 <MultiStateEngine position=" 7.6, 0, 6" template=spaceship escortengine />42 <MultiStateEngine position="-7.6, 0, 0" template=spaceship escortengine />44 <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipinvaderengine /> 45 <MultiStateEngine position="-7.6, 0, 0" template=spaceshipinvaderengine /> 43 46 </engines> 44 47 <attached> … … 57 60 </collisionShapes> 58 61 <?lua 59 include("../includes/ weaponSettingsEscort.oxi")62 include("../includes/invaderWeapon.oxi") 60 63 ?> 61 </ SpaceShip>64 </InvaderShip> 62 65 </Template> 63 66 64 67 <Template name=spaceshipescortcameras defaults=0> 65 < SpaceShip>68 <InvaderShip> 66 69 <camerapositions> 67 <CameraPosition position="0,15, 60" drag=true mouselook=true /> 68 <CameraPosition position="0,20, 90" drag=true mouselook=true /> 69 <CameraPosition position="0,30,120" drag=true mouselook=true /> 70 <!-- <CameraPosition position="0,15, 60" drag=true mouselook=true /> 71 <CameraPosition position="0,20, 90" drag=true mouselook=true /> --> 72 <CameraPosition position="0,30,120" direction="0, 0, -1" drag=false mouselook=true /> 73 <CameraPosition position="0,300,-100" direction="0, -1, 0" drag=false mouselook=true /> 70 74 </camerapositions> 71 </ SpaceShip>75 </InvaderShip> 72 76 </Template> 73 77 74 <Template name=spaceship escortengine baseclass=MultiStateEngine>78 <Template name=spaceshipinvaderengine baseclass=MultiStateEngine> 75 79 <MultiStateEngine 76 80 boostfactor = 2.2 77 81 78 82 speedfront = 200 79 speedback = 70080 speedleftright = 70 081 speedupdown = 70 083 speedback = 70 84 speedleftright = 70 85 speedupdown = 70 82 86 83 87 defEngineSndNormal = "sounds/Engine_low.ogg" 84 88 defEngineSndBoost = "sounds/Engine_high.ogg" 85 89 86 accelerationfront = 80087 accelerationbrake = 90088 accelerationback = 100089 accelerationleftright = 80090 accelerationupdown = 80090 accelerationfront = 700 91 accelerationbrake = 700 92 accelerationback = 125 93 accelerationleftright = 125 94 accelerationupdown = 125 91 95 > 92 96 <EffectContainer condition="idle"> -
code/branches/surfaceraceHS14/data/levels/templates/spaceshipInvader.oxt
r9943 r10107 68 68 <InvaderShip> 69 69 <camerapositions> 70 <!-- <CameraPosition position="0,15, 60" drag=true mouselook=true />71 <CameraPosition position="0,20, 90" drag=true mouselook=true />72 <CameraPosition position="0,30,120" d rag=true mouselook=true /> -->70 <!-- <CameraPosition position="0,15, 60" drag=true mouselook=true /> 71 <CameraPosition position="0,20, 90" drag=true mouselook=true /> --> 72 <CameraPosition position="0,30,120" direction="0, 0, -1" drag=false mouselook=true /> 73 73 <CameraPosition position="0,300,-100" direction="0, -1, 0" drag=false mouselook=true /> 74 74 </camerapositions>
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