Changeset 10108 for code/branches/leveljoemeHS14/data/levels
- Timestamp:
- Nov 5, 2014, 3:55:40 PM (10 years ago)
- File:
-
- 1 edited
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code/branches/leveljoemeHS14/data/levels/AnihilationThreat.oxw
r10103 r10108 71 71 <SpawnPoint 72 72 team=0 position="0,0,0" 73 lookat=" 1,0,0"73 lookat="0,1,0" 74 74 spawnclass=SpaceShip 75 pawndesign=spaceshipassff /> 76 75 pawndesign=spaceshipassff > 76 <DistanceTriggerBeacon name="coolSpaceship" /> 77 </SpawnPoint> 77 78 78 79 <Template name=PortalDefault> … … 93 94 94 95 <!--Billboard which tirggers the next Quest and spawns the enemy ships--> 95 <Billboard position=" 5000,3000, 3500" material="Examples/Flare" colour="1.0, 0.0, 0.0" /> 96 96 <Billboard position=" 500,500, 500" material="Examples/Flare" colour="1.0, 0.0, 0.0" /> 97 <Billboard position=" 1500,1500, 1500" material="Examples/Flare" colour="1.0, 0.0, 0.0" /> 98 <Billboard position=" 2500,2500, 2500" material="Examples/Flare" colour="1.0, 0.0, 0.0" /> 99 <Billboard position=" 3500,3500, 3500" material="Examples/Flare" colour="1.0, 0.0, 0.0" /> 100 <Billboard position=" 4500,4500, 4500" material="Examples/Flare" colour="1.0, 0.0, 0.0" /> 101 <Billboard position=" 6500,6500, 6500" material="Examples/Flare" colour="1.0, 0.0, 0.0" /> 102 <Billboard position=" 8500,8500, 8500" material="Examples/Flare" colour="1.0, 0.0, 0.0" /> 103 <Billboard position=" 9500,9500, 9500" material="Examples/Flare" colour="1.0, 1.0, 0.0" /> 104 105 106 107 108 <!--******************************-Mission starts here****************************--> 109 110 111 <!------------On-screen texts----------> 112 113 114 115 <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=40 stayActive="true" delay=7/> 116 <SimpleNotification message="in order to reach our fleet,"> 117 <events> 118 <trigger> 119 <EventListener event="flying2" /> 120 </trigger> 121 </events> 122 </SimpleNotification> 123 124 125 <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=7/> 126 <SimpleNotification message="read the quest description"> 127 <events> 128 <trigger> 129 <EventListener event="flying2" /> 130 </trigger> 131 </events> 132 </SimpleNotification> 133 134 <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=1/> 135 <SimpleNotification message="Welcome Mr. Walker"> 136 <events> 137 <trigger> 138 <EventListener event="flying1" /> 139 </trigger> 140 </events> 141 </SimpleNotification> 142 143 <DistanceTrigger name="flying3" position="500,500,500" target="Pawn" distance=50 stayActive="true" delay=1/> 144 <SimpleNotification message="follow the red dots"> 145 <events> 146 <trigger> 147 <EventListener event="flying3" /> 148 </trigger> 149 </events> 150 </SimpleNotification> 151 152 153 154 97 155 <!-- Meteoriten, die sich bewegen --> 98 156 <?lua 99 for i = 1, 300, 1157 for i = 1, 800, 1 100 158 do 101 159 j = math.random() … … 106 164 107 165 <MovableEntity 108 position = "<?lua print(math.random()* 600-300) ?>,<?lua print(math.random() * 40000 + 110000) ?>,<?lua print(math.random() * 600-300) ?>"166 position = "<?lua print(math.random()* 10000) ?>,<?lua print(math.random() * 10000 + 0) ?>,<?lua print(math.random() * 10000) ?>" 109 167 scale = "<?lua print(j * 40)?>" 110 velocity = " <?lua print(x*20-10)?>, <?lua print(y*60-160)?>, <?lua print(z*20-10)?>"168 velocity = "0,0,0" 111 169 collisionType = dynamic 112 170 collisiondamage = 0.5 … … 128 186 end 129 187 ?> 130 <!-- Fiese Meteoriten, die direkt auf den Spieler zufliegen--> 131 132 <?lua 133 for i = 1, 240, 1 134 do 135 j = math.random() 136 x = math.random() 137 y = math.random() 138 z = math.random() 139 ?> 140 <MovableEntity 141 position = "<?lua print(math.random()* 240-120) ?>,<?lua print(math.random() * 40000 + 110000) ?>,<?lua print(math.random()* 240-120) ?>" 142 scale = "10" 143 velocity = "0, -160, 0" 144 collisionType = dynamic 145 collisiondamage = 0.05 146 enablecollisiondamage = true 147 active = true 148 visible = true 149 > 150 <attached> 151 <Model mass="2000" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" > 188 <!--****************************In the Asteroid Field***************************--> 189 <!--Enemy team--> 190 191 <!--*****Spaceship 1******* --> 192 193 <SpaceShip position="1900,1500,1500" lookat="2050,0,-1000" name="allied" health="500" maxhealth="500" initialhealth="500" > 194 <templates> 195 <Template link=spaceshipassff /> 196 </templates> 197 <controller> 198 <WaypointPatrolController alertnessradius=300 team=1 > 199 <waypoints> 200 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 201 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 202 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 203 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 204 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 205 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 206 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 207 208 </waypoints> 209 210 </WaypointPatrolController> 211 212 </controller> 213 214 </SpaceShip> 215 216 217 <!--*****Spaceship 2 and 3******* --> 218 219 <SpaceShip position="2900,2500,2500" lookat="2050,0,-1000" name="allied" health="500" maxhealth="500" initialhealth="500" > 220 <templates> 221 <Template link=spaceshippirate /> 222 </templates> 223 <controller> 224 <WaypointPatrolController alertnessradius=300 team=1 > 225 <waypoints> 226 <Model mesh="cube.mesh" scale=0 position="2000,2500,2500" /> 227 <Model mesh="cube.mesh" scale=0 position="2900,2500,2500" /> 228 <Model mesh="cube.mesh" scale=0 position="2000,2500,2500" /> 229 <Model mesh="cube.mesh" scale=0 position="2900,2500,2500" /> 230 <Model mesh="cube.mesh" scale=0 position="2000,2500,2500" /> 231 <Model mesh="cube.mesh" scale=0 position="2900,2500,2500" /> 232 <Model mesh="cube.mesh" scale=0 position="2000,2500,2500" /> 152 233 153 </Model> 154 </attached> 155 <collisionShapes> 156 <SphereCollisionShape radius="10" /> 157 </collisionShapes> 158 </MovableEntity> 159 <?lua 160 end 161 ?> 162 163 164 165 166 <!--******************************-Mission starts here****************************--> 167 168 169 <!------------On-screen texts----------> 170 171 <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=40 stayActive="true" delay=7/> 172 <SimpleNotification message="take the nearest portal"> 173 <events> 174 <trigger> 175 <EventListener event="flying2" /> 176 </trigger> 177 </events> 178 </SimpleNotification> 179 180 181 <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=7/> 182 <SimpleNotification message="In order to reach our fleet,"> 183 <events> 184 <trigger> 185 <EventListener event="flying2" /> 186 </trigger> 187 </events> 188 </SimpleNotification> 189 190 <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=1/> 191 <SimpleNotification message="Welcome Mr. Walker"> 192 <events> 193 <trigger> 194 <EventListener event="flying1" /> 195 </trigger> 196 </events> 197 </SimpleNotification> 198 234 </waypoints> 235 236 </WaypointPatrolController> 237 238 </controller> 239 240 </SpaceShip> 241 242 <SpaceShip position="2020,2500,2500" lookat="2050,0,-1000" name="allied" health="500" maxhealth="500" initialhealth="500" > 243 <templates> 244 <Template link=spaceshippirate /> 245 </templates> 246 <controller> 247 <WaypointPatrolController alertnessradius=300 team=1 > 248 <waypoints> 249 250 <Model mesh="cube.mesh" scale=0 position="2920,2500,2500" /> 251 <Model mesh="cube.mesh" scale=0 position="2020,2500,2500" /> 252 <Model mesh="cube.mesh" scale=0 position="2920,2500,2500" /> 253 <Model mesh="cube.mesh" scale=0 position="2020,2500,2500" /> 254 <Model mesh="cube.mesh" scale=0 position="2920,2500,2500" /> 255 <Model mesh="cube.mesh" scale=0 position="2020,2500,2500" /> 256 <Model mesh="cube.mesh" scale=0 position="2920,2500,2500" /> 257 </waypoints> 258 259 </WaypointPatrolController> 260 261 </controller> 262 263 </SpaceShip> 264 199 265 <!--****************************After the Asteroid Field***************************--> 200 266 201 <DistanceTrigger name="afterPortal" position="3000,3000,3000" target="Pawn" distance=100 stayActive="true" delay=1/> 202 <SimpleNotification message="Reach the red chekpoint"> 203 <events> 204 <trigger> 205 <EventListener event="afterPortal" /> 206 </trigger> 207 </events> 208 </SimpleNotification> 209 267 <DistanceTrigger name="afterPortal" position="9500,9500, 9500" target="Pawn" distance=50 stayActive="true" delay=1/> 268 210 269 211 270 <!--Creating player's team OK--> 212 271 <!--Spaceships team 0 (player:team=0)--> 213 272 214 <SpaceShip position=" 3500,3000,3000" lookat="2050,0,-1000" name="allied" health="500" maxhealth="500" initialhealth="500" >215 273 <SpaceShip position="10000,10000,10000" lookat="2050,0,-1000" name="allied" health="500" maxhealth="500" initialhealth="500" > 274 <templates> 216 275 <Template link=spaceshipassff /> 217 276 </templates> 218 277 <controller> 219 278 <WaypointPatrolController alertnessradius=2000 team=0 > 220 <waypoints> 279 <events> 280 <activity> 281 <EventListener event="afterPortal" /> 282 </activity> 283 </events> 284 <waypoints> 285 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 286 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 287 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 288 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 289 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 290 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 291 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 292 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 221 293 <Model mesh="cube.mesh" scale=0 position="2050,0,-1000" /> 222 294 <Model mesh="cube.mesh" scale=0 position="6050,0,0" /> … … 225 297 <Model mesh="cube.mesh" scale=0 position="-4050,0,3000" /> 226 298 </waypoints> 299 227 300 </WaypointPatrolController> 301 228 302 </controller> 303 229 304 </SpaceShip> 230 305 <!--Second Spaceship team 0 (player: team 0)--> 231 <SpaceShip position=" 3500,3000,3600" lookat="2000,0,-950" name="allied" health="500" maxhealth="400" initialhealth="400" >306 <SpaceShip position="10100,10000,10100" lookat="2000,0,-950" name="allied" health="500" maxhealth="400" initialhealth="400" > 232 307 <templates> 233 308 <Template link=spaceshipassff /> … … 235 310 <controller> 236 311 <WaypointPatrolController alertnessradius=2000 team=0 > 312 <events> 313 <activity> 314 <EventListener event="afterPortal" /> 315 </activity> 316 </events> 317 237 318 <waypoints> 238 319 <Model mesh="cube.mesh" scale=0 position="2000,0,-900" /> … … 246 327 </SpaceShip> 247 328 <!--third Spaceship team 0 (player: team 0)--> 248 <SpaceShip position=" 3500,3000,34000" lookat="2000,0,-1050" name="allied" health="500" maxhealth="400" initialhealth="400" >329 <SpaceShip position="9900,10000,9900" lookat="2000,0,-1050" name="allied" health="500" maxhealth="400" initialhealth="400" > 249 330 <templates> 250 331 <Template link=spaceshipassff /> … … 252 333 <controller> 253 334 <WaypointPatrolController alertnessradius=2000 team=0 > 335 <events> 336 <activity> 337 <EventListener event="afterPortal" /> 338 </activity> 339 </events> 254 340 <waypoints> 255 341 <Model mesh="cube.mesh" scale=0 position="2000,0,-1100" /> … … 288 374 289 375 <GlobalQuest id="quest0"> 290 <QuestDescription title="Mission" description="Humanity is at war! Recently, an ashrocian ship attacked two transporters carrying highly expensive ETHium. Despite the fact, that the Ashrocs are a technological superpower, we, the human race cannot allow them to treat us like insects. Your mission's to group up with yout fellow soldiers and retaliate even harder. " />376 <QuestDescription title="Mission" description="Humanity is at war! Recently, an ashrocian ship attacked two transporters carrying highly expensive ETHium. Despite the fact, that the Ashrocs are a technological superpower, we, the human race cannot allow them to treat us like insects. Your mission's to group up with yout fellow soldiers and retaliate even harder. Follow the red marks which were left by the star fleet. But beware, there might be spies on your way. See to it, that you terminate their mission ;)" /> 291 377 <hints> 292 378 <QuestHint id="quest1hint0"> … … 320 406 321 407 322 <?lua for i=0,0,1 do323 x=800324 health=1100325 ?>326 <!--Transporter 1-->327 <EventTrigger name="activateTeam1No1" acitvations=1 stayactive="true">328 <events>329 <trigger>330 <SpaceShip position="<?lua print(5000-i*x) ?>,3000,3000" lookat="<?lua print(4800-i*x) ?>,0,4000" health="<?lua print(health) ?>" maxhealth="<?lua print(health) ?>" initialhealth="<?lua print(health) ?>" >331 <templates>332 <Template link=spaceshipTransporter />333 </templates>334 <controller>335 <WaypointPatrolController alertnessradius=2000 team=1 >336 <waypoints>337 <Model mesh="cube.mesh" scale=0 position="2000,0,-1100" />338 <Model mesh="cube.mesh" scale=0 position="6000,0,-100" />339 <Model mesh="cube.mesh" scale=0 position="10000,0,2900" />340 <Model mesh="cube.mesh" scale=0 position="3000,0,2900" />341 <Model mesh="cube.mesh" scale=0 position="-4000,0,2900" />342 </waypoints>343 </WaypointPatrolController>344 </controller>345 </SpaceShip><!---->346 </trigger>347 </events>348 </EventTrigger>349 <?lua end ?>350 351 408 352 409
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