Changeset 10117 in orxonox.OLD for branches/playability/src/world_entities/weapons
- Timestamp:
- Dec 20, 2006, 12:31:27 AM (18 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/weapons/medium_blaster.cc
r10109 r10117 11 11 #include "loading/fast_factory.h" 12 12 13 //#include "class_id_DEPRECATED.h" 14 //ObjectListDefinition(MediumBlaster); 13 15 CREATE_FACTORY(MediumBlaster); 14 16 /** … … 67 69 this->setCapability(WTYPE_ALLDIRS | WTYPE_DIRECTIONAL | WTYPE_LIGHT); 68 70 this->setProjectileTypeC("MBolt"); // FIXME temp project type until the blaste class exist 69 this->prepareProjectiles( 20);71 this->prepareProjectiles(100); 70 72 71 73 Animation3D* animation2 = this->getAnimation(WS_ACTIVATING, this); … … 100 102 pj->setAbsCoor(this->getEmissionPoint()); 101 103 pj->setAbsDir(this->getAbsDir()); 102 pj->toList(OM_GROUP_01_PROJ);103 104 pj->activate(); 104 105 }
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