Changeset 10135 for code/branches/surfaceraceHS14/data
- Timestamp:
- Nov 26, 2014, 3:59:37 PM (10 years ago)
- Location:
- code/branches/surfaceraceHS14/data/levels
- Files:
-
- 1 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/surfaceraceHS14/data/levels/DodgeRace.oxw
r10128 r10135 15 15 include("templates/spaceshipDodgeRace.oxt") 16 16 include("templates/enemyInvader.oxt") 17 include("templates/DodgeRacePattern.oxt") 17 18 include("overlays/InvaderHUD.oxo") 18 19 ?> … … 38 39 39 40 <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> --> 40 <Light type=directional position=" 1100, 11000, -7000" lookat="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />41 <Light type=directional position="-100, 10000, -700" lookat="0.2, -1, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 41 42 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=DodgeRaceShip pawndesign=spaceshipdodgerace /> 42 43 … … 47 48 48 49 49 <StaticEntity position="1500, 0,50" direction="0,0,0" scale="1" collisionType=static mass=0 friction=0.01 >50 <StaticEntity position="1500,40,50" direction="0,0,0" scale="1" collisionType=static mass=0 friction=0.01 > 50 51 <attached> 51 52 <Model position="0,0,0" mesh="blackcube.mesh" scale3D="50,50,50" /> … … 57 58 58 59 </StaticEntity> 59 <StaticEntity position="4500, 0,-30" direction="0,0,0" scale="1" collisionType=static mass=1 friction=0.01 >60 <StaticEntity position="4500,50,-30" direction="0,0,0" scale="1" collisionType=static mass=1 friction=0.01 > 60 61 <attached> 61 <Model position="0,0,0" mesh="blackcube.mesh" scale3D="50, 50,50" />62 <Model position="0,0,0" mesh="blackcube.mesh" scale3D="50,40,50" /> 62 63 </attached> 63 64 64 65 <collisionShapes> 65 66 <BoxCollisionShape position="0,0,0" halfExtents="50,50,50" /> 67 </collisionShapes> 68 69 </StaticEntity> 70 71 <StaticEntity position="0,-10,0" direction="0,0,0" scale="1" collisionType=static mass=1 friction=0.01 > 72 <attached> 73 <Model position="0,0,0" mesh="CubeGround.mesh" scale3D="100000,2,100000" /> 74 </attached> 75 76 <collisionShapes> 77 <BoxCollisionShape position="0,0,0" halfExtents="1,1,1" /> 66 78 </collisionShapes> 67 79 -
code/branches/surfaceraceHS14/data/levels/templates/spaceshipDodgeRace.oxt
r10128 r10135 69 69 <DodgeRaceShip> 70 70 <camerapositions> 71 <CameraPosition position="0,30,150" direction="0, 0, -1" drag=false mouselook=true /> 71 <CameraPosition position="0,30,150" direction="0, 0, -1" drag=false mouselook=true /> 72 <CameraPosition position="0,100,180" direction="0, -0.2, -1" drag=false mouselook=true /> 72 73 <CameraPosition position="0,1300,-100" direction="0, -1, 0" drag=false mouselook=true /> 73 74 </camerapositions>
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