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Ignore:
Timestamp:
Nov 26, 2014, 3:59:37 PM (10 years ago)
Author:
sriedel
Message:

Working version, Blockpattern are strange.

Location:
code/branches/surfaceraceHS14/data/levels
Files:
1 added
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/surfaceraceHS14/data/levels/DodgeRace.oxw

    r10128 r10135  
    1515  include("templates/spaceshipDodgeRace.oxt")
    1616  include("templates/enemyInvader.oxt")
     17  include("templates/DodgeRacePattern.oxt")
    1718  include("overlays/InvaderHUD.oxo")
    1819?>
     
    3839
    3940    <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> -->
    40     <Light type=directional position="1100, 11000, -7000" lookat="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
     41    <Light type=directional position="-100, 10000, -700" lookat="0.2, -1, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    4142    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=DodgeRaceShip pawndesign=spaceshipdodgerace />
    4243
     
    4748   
    4849   
    49   <StaticEntity position="1500,0,50" direction="0,0,0"   scale="1" collisionType=static mass=0 friction=0.01 >
     50  <StaticEntity position="1500,40,50" direction="0,0,0"   scale="1" collisionType=static mass=0 friction=0.01 >
    5051      <attached>
    5152        <Model position="0,0,0" mesh="blackcube.mesh" scale3D="50,50,50" />
     
    5758
    5859  </StaticEntity>
    59   <StaticEntity position="4500,0,-30" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
     60  <StaticEntity position="4500,50,-30" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
    6061      <attached>
    61         <Model position="0,0,0" mesh="blackcube.mesh" scale3D="50,50,50" />
     62        <Model position="0,0,0" mesh="blackcube.mesh" scale3D="50,40,50" />
    6263      </attached>
    6364
    6465      <collisionShapes>
    6566        <BoxCollisionShape position="0,0,0" halfExtents="50,50,50" />
     67      </collisionShapes>
     68
     69  </StaticEntity>
     70 
     71  <StaticEntity position="0,-10,0" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
     72      <attached>
     73        <Model position="0,0,0" mesh="CubeGround.mesh" scale3D="100000,2,100000" />
     74      </attached>
     75
     76      <collisionShapes>
     77        <BoxCollisionShape position="0,0,0" halfExtents="1,1,1" />
    6678      </collisionShapes>
    6779
  • code/branches/surfaceraceHS14/data/levels/templates/spaceshipDodgeRace.oxt

    r10128 r10135  
    6969  <DodgeRaceShip>
    7070    <camerapositions>
    71       <CameraPosition position="0,30,150" direction="0, 0, -1" drag=false mouselook=true />
     71      <CameraPosition position="0,30,150" direction="0, 0, -1" drag=false mouselook=true />
     72      <CameraPosition position="0,100,180" direction="0, -0.2, -1" drag=false mouselook=true />
    7273      <CameraPosition position="0,1300,-100" direction="0, -1, 0" drag=false mouselook=true />
    7374    </camerapositions>
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