Changeset 10136
- Timestamp:
- Nov 26, 2014, 4:01:07 PM (10 years ago)
- Location:
- code/branches/leveljoemeHS14
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/leveljoemeHS14/data/levels/AnihilationThreat.oxw
r10129 r10136 11 11 include("HUDTemplates3.oxo") 12 12 include("templates/lodInformation.oxt") 13 include("templates/pickupRepresentationTemplates.oxt") 14 13 15 ?> 16 14 17 15 18 … … 23 26 include("templates/spaceshipAssff2.oxt") 24 27 include("templates/spaceshipTransporter.oxt") 28 25 29 26 30 ?> … … 45 49 /> 46 50 47 <?lua48 include("includes/pickups.oxi")49 ?>50 51 51 52 <?lua … … 60 61 hasPhysics = true 61 62 > 62 63 64 <?lua 65 include("includes/pickups.oxi") 66 ?> 63 67 64 68 <Light … … 70 74 71 75 <SpawnPoint 72 team=0 position=" 9000,9000,9000"76 team=0 position="1000,1000,1000" 73 77 lookat="0,1,0" 74 78 spawnclass=SpaceShip … … 104 108 105 109 110 <!--#########Pickups##########--> 111 112 113 <PickupSpawner pickup=crazyhealthpickup position="3500,3500, 3500" triggerDistance="20" respawnTime="30" maxSpawnedItems="10" /> 114 <PickupSpawner pickup=hugeshieldpickup position="3500,4500, 4500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10" /> 115 <PickupSpawner pickup=smalljumppickup position="6500,6500, 6000" triggerDistance="20" respawnTime="10" maxSpawnedItems="99" /> 116 <PickupSpawner pickup=largedamageboostpickup position="9500,9500, 9500" triggerDistance="20" respawnTime="30" maxSpawnedItems="10" /> 117 <PickupSpawner pickup=triplehealthspeedinvisibilitypickup position="13500,13500,13500" triggerDistance="10" respawnTime="30" maxSpawnedItems="10" /> 106 118 107 119 … … 133 145 134 146 <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=1/> 135 <SimpleNotification message="Welcome M r.Walker">147 <SimpleNotification message="Welcome Major Walker"> 136 148 <events> 137 149 <trigger> … … 150 162 </SimpleNotification> 151 163 164 165 <DistanceTrigger name="flying6" position="1000,1000,1000" target="Pawn" distance=50 stayActive="true" delay=1/> 166 <SimpleNotification message="Major! You can't face the enemy yet"> 167 <events> 168 <trigger> 169 <EventListener event="flying6" /> 170 </trigger> 171 </events> 172 </SimpleNotification> 173 174 <DistanceTrigger name="flying7" position="1060,1060,1060" target="Pawn" distance=50 stayActive="true" delay=1/> 175 <SimpleNotification message="You'll ned to get some upgrades first"> 176 <events> 177 <trigger> 178 <EventListener event="flying7" /> 179 </trigger> 180 </events> 181 </SimpleNotification> 182 183 <DistanceTrigger name="flying8" position="1110,1110,1110" target="Pawn" distance=50 stayActive="true" delay=1/> 184 <SimpleNotification message="You can find them close to the signals"> 185 <events> 186 <trigger> 187 <EventListener event="flying8" /> 188 </trigger> 189 </events> 190 </SimpleNotification> 191 192 <DistanceTrigger name="flying9" position="6500,6500,6000" target="Pawn" distance=50 stayActive="true" delay=1/> 193 <SimpleNotification message="You're almost here!"> 194 <events> 195 <trigger> 196 <EventListener event="flying9" /> 197 </trigger> 198 </events> 199 </SimpleNotification> 200 152 201 <DistanceTrigger name="flying4" position="9500,9500,9500" target="Pawn" distance=50 stayActive="true" delay=1/> 153 202 <SimpleNotification message="You're late!"> … … 160 209 161 210 162 163 164 165 211 <DistanceTrigger name="flying5" position="9550,9550,9550" target="Pawn" distance=50 stayActive="true" delay=1/> 166 212 <SimpleNotification message="The enemy is eager to be beaten"> … … 171 217 </events> 172 218 </SimpleNotification> 219 220 221 222 173 223 174 224 … … 211 261 <!--*****Spaceship 1******* --> 212 262 213 <SpaceShip position="1900,1500,1500" lookat="2050,0,-1000" name="allied" health=" 500" maxhealth="500" initialhealth="500" >263 <SpaceShip position="1900,1500,1500" lookat="2050,0,-1000" name="allied" health="200" maxhealth="200" initialhealth="200" > 214 264 <templates> 215 265 <Template link=spaceshipassff /> … … 220 270 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 221 271 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 222 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 223 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 224 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 225 <Model mesh="cube.mesh" scale=0 position="1900,1500,1500" /> 226 <Model mesh="cube.mesh" scale=0 position="1000,1500,1500" /> 227 272 228 273 </waypoints> 229 274 … … 237 282 <!--*****Spaceship 2 and 3******* --> 238 283 239 <SpaceShip position="2900,2500,2500" lookat="2050,0,-1000" name="allied" health=" 500" maxhealth="500" initialhealth="500" >284 <SpaceShip position="2900,2500,2500" lookat="2050,0,-1000" name="allied" health="200" maxhealth="200" initialhealth="200" > 240 285 <templates> 241 286 <Template link=spaceshippirate /> … … 246 291 <Model mesh="cube.mesh" scale=0 position="2000,2500,2500" /> 247 292 <Model mesh="cube.mesh" scale=0 position="2900,2500,2500" /> 248 <Model mesh="cube.mesh" scale=0 position="2000,2500,2500" /> 249 <Model mesh="cube.mesh" scale=0 position="2900,2500,2500" /> 250 <Model mesh="cube.mesh" scale=0 position="2000,2500,2500" /> 251 <Model mesh="cube.mesh" scale=0 position="2900,2500,2500" /> 252 <Model mesh="cube.mesh" scale=0 position="2000,2500,2500" /> 253 293 254 294 </waypoints> 255 295 … … 260 300 </SpaceShip> 261 301 262 <SpaceShip position="2020,2400,2500" lookat="2050,0,-1000" name="allied" health=" 500" maxhealth="500" initialhealth="500" >302 <SpaceShip position="2020,2400,2500" lookat="2050,0,-1000" name="allied" health="200" maxhealth="200" initialhealth="200" > 263 303 <templates> 264 304 <Template link=spaceshippirate /> … … 270 310 <Model mesh="cube.mesh" scale=0 position="2920,2500,2500" /> 271 311 <Model mesh="cube.mesh" scale=0 position="2020,2500,2500" /> 272 <Model mesh="cube.mesh" scale=0 position="2920,2500,2500" /> 273 <Model mesh="cube.mesh" scale=0 position="2020,2500,2500" /> 274 <Model mesh="cube.mesh" scale=0 position="2920,2500,2500" /> 275 <Model mesh="cube.mesh" scale=0 position="2020,2500,2500" /> 276 <Model mesh="cube.mesh" scale=0 position="2920,2500,2500" /> 312 277 313 </waypoints> 278 314 … … 285 321 <!--****************************After the Asteroid Field***************************--> 286 322 287 <DistanceTrigger name="afterPortal" position=" 10000,10000, 10000" target="Pawn" distance=50 stayActive="true" delay=1/>323 <DistanceTrigger name="afterPortal" position="9500,9500, 9500" target="Pawn" distance=50 stayActive="true" delay=1/> 288 324 289 325 … … 303 339 </events> 304 340 <waypoints> 305 <Model mesh="cube.mesh" scale=0 position=" 2020,2500,2500" />341 <Model mesh="cube.mesh" scale=0 position="15000,15000,15000" /> 306 342 307 343 </waypoints> … … 349 385 </events> 350 386 <waypoints> 351 <Model mesh="cube.mesh" scale=0 position=" 2020,2500,2500" />387 <Model mesh="cube.mesh" scale=0 position="15150,15150,15150" /> 352 388 353 389 </waypoints> … … 371 407 </events> 372 408 <waypoints> 373 <Model mesh="cube.mesh" scale=0 position=" 2020,2500,2500" />409 <Model mesh="cube.mesh" scale=0 position="15300,15300,15300" /> 374 410 375 411 </waypoints> … … 392 428 </events> 393 429 <waypoints> 394 <Model mesh="cube.mesh" scale=0 position=" 2020,2500,2500" />430 <Model mesh="cube.mesh" scale=0 position="15450,15000,15300" /> 395 431 396 432 </waypoints> … … 413 449 </events> 414 450 <waypoints> 415 <Model mesh="cube.mesh" scale=0 position=" 2020,2500,2500" />451 <Model mesh="cube.mesh" scale=0 position="15450,15000,15450" /> 416 452 417 453 </waypoints> … … 435 471 </events> 436 472 <waypoints> 437 <Model mesh="cube.mesh" scale=0 position=" 2020,2500,2500" />473 <Model mesh="cube.mesh" scale=0 position="15300,15000,14850" /> 438 474 439 475 </waypoints> … … 456 492 </events> 457 493 <waypoints> 458 <Model mesh="cube.mesh" scale=0 position=" 2020,2500,2500" />494 <Model mesh="cube.mesh" scale=0 position="15150,15000,14700" /> 459 495 460 496 </waypoints> … … 477 513 </events> 478 514 <waypoints> 479 <Model mesh="cube.mesh" scale=0 position=" 2020,2500,2500" />515 <Model mesh="cube.mesh" scale=0 position="15300,15000,14700" /> 480 516 481 517 </waypoints> … … 488 524 <!--Creating player's team END --> 489 525 526 <!--#########################################Creating enemy's team END #################################33 --> 490 527 491 528 492 529 <SpaceShip position="15500,15500,15500" lookat="2050,0,-1000" name="enemy" health="400" maxhealth="400" initialhealth="400" > 530 <templates> 531 <Template link=spaceshipghost /> 532 </templates> 533 <controller> 534 <WaypointPatrolController alertnessradius=2000 team=1 > 535 <waypoints> 536 <Model mesh="cube.mesh" scale=0 position="15500,15500,15500" /> 537 538 </waypoints> 539 540 </WaypointPatrolController> 541 542 </controller> 543 </SpaceShip> 544 545 546 <SpaceShip position="15750,15500,15750" lookat="2050,0,-1000" name="enemy" health="400" maxhealth="400" initialhealth="400" > 547 <templates> 548 <Template link=spaceshipghost /> 549 </templates> 550 <controller> 551 <WaypointPatrolController alertnessradius=2000 team=1 > 552 <waypoints> 553 <Model mesh="cube.mesh" scale=0 position="15750,15500,15750" /> 554 555 </waypoints> 556 557 </WaypointPatrolController> 558 559 </controller> 560 </SpaceShip> 561 <SpaceShip position="16000,15500,16000" lookat="2050,0,-1000" name="enemy" health="400" maxhealth="400" initialhealth="400" > 562 <templates> 563 <Template link=spaceshipghost /> 564 </templates> 565 <controller> 566 <WaypointPatrolController alertnessradius=2000 team=1 > 567 <waypoints> 568 <Model mesh="cube.mesh" scale=0 position="16000,15500,16000" /> 569 570 </waypoints> 571 572 </WaypointPatrolController> 573 574 575 </controller> 576 </SpaceShip> 577 578 579 580 <SpaceShip position="15250,15500,15250" lookat="2050,0,-1000" name="enemy" health="400" maxhealth="400" initialhealth="400" > 581 <templates> 582 <Template link=spaceshipghost /> 583 </templates> 584 <controller> 585 <WaypointPatrolController alertnessradius=2000 team=1 > 586 <waypoints> 587 <Model mesh="cube.mesh" scale=0 position="15250,15500,15250" /> 588 589 </waypoints> 590 591 </WaypointPatrolController> 592 593 </controller> 594 </SpaceShip> 595 596 597 598 <SpaceShip position="15000,15500,15000" lookat="2050,0,-1000" name="enemy" health="400" maxhealth="400" initialhealth="400" > 599 <templates> 600 <Template link=spaceshipghost /> 601 </templates> 602 <controller> 603 <WaypointPatrolController alertnessradius=2000 team=1 > 604 <waypoints> 605 <Model mesh="cube.mesh" scale=0 position="15000,15500,15000" /> 606 607 </waypoints> 608 609 </WaypointPatrolController> 610 611 </controller> 612 </SpaceShip> 613 614 615 616 <SpaceShip position="15500,15500,15750" lookat="2050,0,-1000" name="enemy" health="400" maxhealth="400" initialhealth="400" > 617 <templates> 618 <Template link=spaceshipghost /> 619 </templates> 620 <controller> 621 <WaypointPatrolController alertnessradius=2000 team=1 > 622 <waypoints> 623 <Model mesh="cube.mesh" scale=0 position="15500,15500,15750" /> 624 625 </waypoints> 626 627 </WaypointPatrolController> 628 629 </controller> 630 </SpaceShip> 631 632 633 634 493 635 <!------------Quest----------> 494 636 -
code/branches/leveljoemeHS14/src/modules/notifications/NotificationQueueCEGUI.cc
r9667 r10136 73 73 this->position_ = Vector4(0.0, 0.0, 0.0, 0.0); 74 74 this->alignment_ = "LeftAligned"; 75 this->fontSize_ = 1 2;75 this->fontSize_ = 10; 76 76 this->fontColor_ = Vector4(1.0, 1.0, 1.0, 1.0); 77 77 this->fontColorStr_ = "FFFFFFFF";
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