Changeset 10156 in orxonox.OLD for branches/playability/src/world_entities/space_ships
- Timestamp:
- Jan 1, 2007, 9:51:49 PM (18 years ago)
- Location:
- branches/playability/src/world_entities/space_ships
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/playability/src/world_entities/space_ships/space_ship.cc
r10155 r10156 358 358 359 359 360 this->trail = new Trail( 30, 100, .2, this);360 this->trail = new Trail( 10, 10, .2, this); 361 361 //this->trail->setParent( this); 362 362 this->trail->setTexture( "maps/engine.png"); 363 363 364 this->trailL = new Trail( 30, 100, .2, this);364 this->trailL = new Trail( 10, 10, .2, this); 365 365 //this->trailL->setParent( this); 366 366 this->trailL->setTexture( "maps/engine.png"); 367 367 368 this->trailR = new Trail( 30, 100, .2, this);368 this->trailR = new Trail( 10, 10, .2, this); 369 369 //this->trailR->setParent( this); 370 370 this->trailR->setTexture( "maps/engine.png"); … … 374 374 375 375 //FIXME Just testaddition to show the wobblegrid 376 Wobblegrid*test = new Wobblegrid(5);376 this->test = new Wobblegrid(5); 377 377 test->setTexture("maps/fichte_ast6.tga"); 378 378 … … 491 491 { 492 492 // Playable::tick(time);$ 493 493 this->test->tick(time); 494 494 // Own Tick Setup, as a different fire routine is used on the weapon manager 495 495 this->weaponMan.tick(time); -
branches/playability/src/world_entities/space_ships/space_ship.h
r10120 r10156 20 20 class ParticleSystem; 21 21 class Trail; 22 class Wobblegrid; 22 23 23 24 class SpaceShip : public Playable … … 199 200 Trail* trailR; //!< Burst trail 200 201 202 Wobblegrid* test; 203 201 204 }; 202 205
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