Changeset 10158 for code/branches/towerdefenseHS14/data
- Timestamp:
- Dec 5, 2014, 3:43:28 PM (10 years ago)
- Location:
- code/branches/towerdefenseHS14/data/levels
- Files:
-
- 1 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/towerdefenseHS14/data/levels/templates/tower.oxt
r10146 r10158 47 47 explosionchunks = 6 48 48 49 reloadrate = 350 reloadwaittime = 149 reloadrate = 10 50 reloadwaittime = 5 51 51 52 52 collisionType = "dynamic" … … 59 59 <Model position="0,0,0" scale=45 mesh="Tower.mesh" /> 60 60 61 <Turret collisionType="dynamic" position="0,0,10" direction="0,0,1" pitch="0" yaw="0" roll="0" angularDamping=0.999999 mass=100 maxPitch=90 maxYaw=90 maxAttackRadius=1000 minAttackRadius=30>61 <Turret reloadrate=10 reloadwaittime=5 collisionType="dynamic" position="0,0,10" direction="0,0,1" pitch="0" yaw="0" roll="0" angularDamping=0.999999 mass=100 maxPitch=90 maxYaw=90 maxAttackRadius=1000 minAttackRadius=30> 62 62 63 63 <controller> … … 83 83 </TowerDefenseTower> 84 84 </Template> 85 86 87 88 <Template name=towerturret1> 89 <TowerDefenseTower 90 91 92 explosionchunks = 6 93 94 reloadrate = 10 95 reloadwaittime = 5 96 97 collisionType = "dynamic" 98 team = 1 99 100 101 > 102 <attached> 103 104 105 <Turret reloadrate=10 reloadwaittime=5 collisionType="dynamic" position="0,0,10" direction="0,0,1" pitch="0" yaw="0" roll="0" angularDamping=0.999999 mass=100 maxPitch=90 maxYaw=90 maxAttackRadius=1000 minAttackRadius=30> 106 107 <controller> 108 <TurretController/> 109 </controller> 110 <?lua 111 include("../includes/weaponSettingsTurret1.oxi") 112 ?> 113 </Turret> 114 115 </attached> 116 117 118 119 120 <!--collisionShapes> 121 122 </collisionShapes--> 123 124 <?lua 125 include("../includes/towerWeaponSettings.oxi") 126 ?> 127 </TowerDefenseTower> 128 </Template>
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