Changeset 10203 for code/branches
- Timestamp:
- Jan 25, 2015, 11:15:24 PM (10 years ago)
- Location:
- code/branches/presentationFS14/src
- Files:
-
- 10 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentationFS14/src/external/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp
r10073 r10203 21 21 #include "LinearMath/btAabbUtil2.h" 22 22 #include "btManifoldResult.h" 23 #include <iostream>24 23 25 24 btCompoundCollisionAlgorithm::btCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped) … … 116 115 void ProcessChildShape(btCollisionShape* childShape,int index) 117 116 { 118 // std::cout << "PCS: " << childShape << std::endl; // FIXME: (noep) remove DEBUG 119 btAssert(index>=0); 117 btAssert(index>=0); 120 118 btCompoundShape* compoundShape = static_cast<btCompoundShape*>(m_compoundColObj->getCollisionShape()); 121 119 btAssert(index<compoundShape->getNumChildShapes()); -
code/branches/presentationFS14/src/orxonox/Scene.h
r10073 r10203 143 143 int index0, const btCollisionObject* colObj1, int partId1, int index1); 144 144 145 static bool customCollisionCallback(btManifoldPoint& cp, const btCollisionObject* colObj0, int partId0,146 int index0, const btCollisionObject* colObj1, int partId1, int index1);147 148 145 // Bullet objects 149 146 btDiscreteDynamicsWorld* physicalWorld_; -
code/branches/presentationFS14/src/orxonox/collisionshapes/CollisionShape.h
r10073 r10203 170 170 void notifyDetached(); // Notifies the CollisionShape of being detached from a CompoundCollisionShape. 171 171 172 inline unsigned int getParentID()173 { return this->parentID_; }174 175 inline CompoundCollisionShape* getParent()176 { return this->parent_; }177 178 172 protected: 179 173 virtual void updateParent(); // Updates the CompoundCollisionShape the CollisionShape belongs to, after the CollisionShape has changed. -
code/branches/presentationFS14/src/orxonox/collisionshapes/CompoundCollisionShape.cc
r10073 r10203 304 304 this->updatePublicShape();*/ 305 305 } 306 307 int CompoundCollisionShape::getNumChildShapes()308 {309 return this->compoundShape_->getNumChildShapes();310 }311 306 } -
code/branches/presentationFS14/src/orxonox/collisionshapes/CompoundCollisionShape.h
r10073 r10203 71 71 72 72 virtual void changedScale(); 73 int getNumChildShapes();74 75 inline std::map<CollisionShape*, btCollisionShape*> getShapesMap()76 {77 return attachedShapes_;78 }79 73 80 74 private: -
code/branches/presentationFS14/src/orxonox/worldentities/StaticEntity.cc
r10073 r10203 34 34 #include "util/OrxAssert.h" 35 35 #include "core/CoreIncludes.h" 36 #include "worldentities/BigExplosion.h"37 36 38 37 namespace orxonox … … 116 115 worldTrans.setRotation(btQuaternion(node_->getOrientation().x, node_->getOrientation().y, node_->getOrientation().z, node_->getOrientation().w)); 117 116 } 118 119 117 } -
code/branches/presentationFS14/src/orxonox/worldentities/WorldEntity.cc
r10198 r10203 46 46 #include "Scene.h" 47 47 #include "collisionshapes/WorldEntityCollisionShape.h" 48 #include <BulletCollision/CollisionShapes/btCollisionShape.h>49 48 50 49 namespace orxonox -
code/branches/presentationFS14/src/orxonox/worldentities/WorldEntity.h
r10073 r10203 409 409 */ 410 410 virtual bool isCollisionTypeLegal(CollisionType type) const = 0; 411 412 inline virtual WorldEntityCollisionShape* getWorldEntityCollisionShape()413 { return this->collisionShape_; }414 411 415 412 btRigidBody* physicalBody_; //!< Bullet rigid body. Everything physical is applied to this instance. -
code/branches/presentationFS14/src/orxonox/worldentities/pawns/Pawn.cc
r10073 r10203 50 50 #include "controllers/FormationController.h" 51 51 52 #include "collisionshapes/WorldEntityCollisionShape.h"53 #include <BulletCollision/CollisionShapes/btCollisionShape.h>54 #include <BulletCollision/CollisionShapes/btCompoundShape.h>55 #include "graphics/Model.h"56 57 58 52 namespace orxonox 59 53 { … … 252 246 void Pawn::damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) 253 247 { 254 //FIXME: (noep) remove debug255 //orxout() << "damage(): Collision detected on " << this->getName() << ", btCS*: " << cs << endl;256 257 //int collisionShapeIndex = this->isMyCollisionShape(cs);258 //orxout() << collisionShapeIndex << endl;259 260 248 // Applies multiplier given by the DamageBoost Pickup. 261 249 if (originator) … … 570 558 return BLANKSTRING; 571 559 } 572 573 574 int Pawn::isMyCollisionShape(const btCollisionShape* cs)575 {576 // This entities WECS577 WorldEntityCollisionShape* ownWECS = this->getWorldEntityCollisionShape();578 579 // e.g. "Box 4: Searching for CS 0x1ad49200"580 orxout() << this->getName() << ": Searching for btCS* " << cs << endl;581 // e.g. "Box 4 is WorldEntityCollisionShape 0x126dd060"582 orxout() << " " << this->getName() << " is WorldEntityCollisionShape* " << ownWECS << endl;583 // e.g. "Box 4 is WorldEntity 0x126dd060"584 orxout() << " " << this->getName() << " is WorldEntity* " << this << endl;585 // e.g. "Box 4 is objectID 943"586 orxout() << " " << this->getName() << " is objectID " << this->getObjectID() << endl;587 588 // List all attached Objects589 orxout() << " " << this->getName() << " has the following Objects attached:" << endl;590 for (int i=0; i<50; i++)591 {592 if (this->getAttachedObject(i)==NULL)593 break;594 orxout() << " " << i << ": " << this->getAttachedObject(i) << " (" << this->getAttachedObject(i)->getName() << ")";595 if(!orxonox_cast<Model*>(this->getAttachedObject(i)))596 orxout() << " (SE)";597 orxout() << endl;598 }599 600 601 // print child shapes of this WECS602 printBtChildShapes((btCompoundShape*)(ownWECS->getCollisionShape()), 2, 0);603 604 int temp = entityOfCollisionShape(cs);605 if (temp==0)606 orxout() << this->getName() << " has been hit on it's main body." << endl;607 else608 orxout() << this->getName() << " has been hit on the attached entity no. " << temp << endl;609 610 // end611 return -1;612 }613 614 void Pawn::printBtChildShapes(btCompoundShape* cs, int indent, int subshape)615 {616 // e.g. " Childshape 1 (WECS 0x126dc8c0) has 2 childshapes:"617 printSpaces(indent); orxout() << "Childshape " << subshape << " (btCS* " << cs << ") has " << cs->getNumChildShapes() << " childshapes:" << endl;618 619 for (int i=0; i < cs->getNumChildShapes(); i++)620 {621 printSpaces(indent+2); orxout() << "- " << i << " - - -" << endl;622 623 // For each childshape, print: (as long as it's not another CompoundCollisionShape)624 if (!orxonox_cast<btCompoundShape*>(cs->getChildShape(i)))625 {626 // pointer to the btCollisionShape627 printSpaces(indent+2); orxout() << "btCollisionShape*: " << cs->getChildShape(i) << endl;628 629 // pointer to the btCollisionShape630 printSpaces(indent+2); orxout() << "m_userPointer*: " << cs->getChildShape(i)->getUserPointer() << " (name_: " << ((BaseObject*)(cs->getChildShape(i)->getUserPointer()))->getName() << ")" << endl;631 }632 633 // if the childshape is a CompoundCollisionShape, print its children.634 if (cs->getChildShape(i)->isCompound())635 printBtChildShapes((btCompoundShape*)(cs->getChildShape(i)), indent+2, i);636 637 }638 }639 640 int Pawn::entityOfCollisionShape(const btCollisionShape* cs)641 {642 btCompoundShape* ownBtCS = (btCompoundShape*)(this->getWorldEntityCollisionShape()->getCollisionShape());643 644 return -1;645 }646 647 void Pawn::printSpaces(int num)648 {649 for(int i=0; i<num; i++)650 orxout() << " ";651 }652 560 } -
code/branches/presentationFS14/src/orxonox/worldentities/pawns/Pawn.h
r10073 r10203 229 229 unsigned int numexplosionchunks_; 230 230 231 virtual int isMyCollisionShape(const btCollisionShape* cs); // FIXME: (noep) remove debug232 void printBtChildShapes(btCompoundShape* cs, int indent, int subshape); // FIXME: (noep) remove debug233 void printSpaces(int num); // FIXME: (noep) remove debug234 int entityOfCollisionShape(const btCollisionShape* cs);235 236 231 private: 237 232 void registerVariables();
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