- Timestamp:
- Feb 1, 2015, 1:37:29 PM (10 years ago)
- Location:
- code/branches/presentationHS14/src/modules/objects/controllers
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentationHS14/src/modules/objects/controllers/TeamTargetProxy.h
r10147 r10220 30 30 #define _TeamTargetProxy_H__ 31 31 32 #include " OrxonoxPrereqs.h"32 #include "objects/ObjectsPrereqs.h" 33 33 #include "controllers/FormationController.h" 34 34 … … 45 45 has to be controllable and ticks every second (performance?) 46 46 */ 47 class _O rxonoxExport TeamTargetProxy : public FormationController, public Tickable47 class _ObjectsExport TeamTargetProxy : public FormationController, public Tickable 48 48 { 49 49 public: -
code/branches/presentationHS14/src/modules/objects/controllers/TurretController.cc
r10147 r10220 29 29 #include "TurretController.h" 30 30 #include "worldentities/pawns/Pawn.h" 31 #include " Turret.h"31 #include "objects/Turret.h" 32 32 33 33 namespace orxonox -
code/branches/presentationHS14/src/modules/objects/controllers/TurretController.h
r10147 r10220 34 34 #define _TurretController_H__ 35 35 36 #include " OrxonoxPrereqs.h"36 #include "objects/ObjectsPrereqs.h" 37 37 #include "controllers/ArtificialController.h" 38 38 … … 45 45 The controllableEntity gets casted to Turret, so this controller won't work for anything else. 46 46 */ 47 class _O rxonoxExport TurretController : public ArtificialController, public Tickable47 class _ObjectsExport TurretController : public ArtificialController, public Tickable 48 48 { 49 49 public:
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