- Timestamp:
- Jan 23, 2007, 9:24:49 PM (18 years ago)
- File:
-
- 1 edited
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branches/improvements/src/world_entities/creatures/fps_player.cc
r10300 r10305 358 358 if( this->bJump && likely(this->getModel(0) != NULL)) 359 359 { 360 printf("dummyVariable:walkTo( %f, 35, %f) \n", this->getAbsCoor().x, this->getAbsCoor().z);361 this->bJump = false;360 // printf("dummyVariable:walkTo( %f, 35, %f) \n", this->getAbsCoor().x, this->getAbsCoor().z); 361 // this->bJump = false; 362 362 if( this->jumpForce < 1.0f) 363 363 {
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