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Changeset 1032 for code/trunk/bin


Ignore:
Timestamp:
Apr 12, 2008, 4:08:29 PM (17 years ago)
Author:
rgrieder
Message:
  • singletonized GraphicsEngine —> Orxonox.h has to included only twice —> better compile performance —> Everything graphic related can now be accessed with GraphicsEngine::getSingleton()
  • asylumized Fighter (SpaceShip with weapon system integrated)
  • removed weapon system from build
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/bin/levels/sample.oxw

    r1021 r1032  
    1515<Skybox src="Orxonox/StarSkyBox" />
    1616
    17 <!--Fighter camera="true" position="0,0,0" scale="10" yawpitchroll="-90,-90,0" mesh="assf3.mesh"  forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /-->
    1817<SpaceShip camera="true" position="0,0,0" scale="10" yawpitchroll="-90,-90,0" mesh="assf3.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
    1918
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