- Timestamp:
- Jan 24, 2007, 3:04:52 PM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/world_entities/creatures/fps_player.cc
r10329 r10331 315 315 316 316 this->setAbsDir(Quaternion(heading, Vector(0,1,0))); 317 //this->cameraNode.setRelDir(Quaternion( attitude, Vector( 0, 0, 1 ) ));317 this->cameraNode.setRelDir(Quaternion( attitude, Vector( 0, 0, 1 ) )); 318 318 319 319 Vector velocity; … … 342 342 velocity *= 100; 343 343 344 if( this->getModel( 0) != NULL )344 if( this->getModel( 0) != NULL && this->getModel(0)->isA(InteractiveModel::staticClassID())) 345 345 { 346 346 if( this->bJump)
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