Changeset 10369 for code/branches/weaponFS15/data
- Timestamp:
- Apr 16, 2015, 4:43:55 PM (10 years ago)
- Location:
- code/branches/weaponFS15/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/weaponFS15/data/levels/emptyLevel.oxw
r9415 r10369 13 13 14 14 <?lua 15 include("templates/spaceshipAssff 2.oxt")15 include("templates/spaceshipAssff.oxt") 16 16 include("templates/spaceshipPirate.oxt") 17 17 include("templates/spaceshipEscort.oxt") … … 30 30 31 31 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 32 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship escort/>32 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 33 33 34 34 </Scene> -
code/branches/weaponFS15/data/levels/includes/weaponSettingsAssff.oxi
r10326 r10369 40 40 </Weapon> 41 41 <Weapon> 42 < SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 />42 <GravityBombFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 /> 43 43 <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> 44 44 </Weapon>
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