Changeset 10378
- Timestamp:
- Apr 21, 2015, 10:26:30 PM (10 years ago)
- Location:
- code/branches/towerdefenseFS15/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/towerdefenseFS15/data/levels/templates/towerdefensetower.oxt
r10340 r10378 14 14 maxAttackRadius=1000 15 15 minAttackRadius=30 16 team = 116 team = 0 17 17 18 18 … … 20 20 21 21 <controller> 22 <TurretController team = 1/>22 <TurretController team = 0/> 23 23 </controller> 24 24 -
code/branches/towerdefenseFS15/data/levels/towerDefense.oxw
r10368 r10378 27 27 <!-- Specify the position of the camera --> 28 28 <Template name=centerpointmarkcamera defaults=0> 29 <Pawn team= 1>29 <Pawn team=0> 30 30 <camerapositions> 31 31 <CameraPosition position="0,0,1500"/> … … 36 36 <!-- Loads a mesh to mark the center--> 37 37 <Template name=centerpointmark> 38 <Pawn team= 1camerapositiontemplate=centerpointmarkcamera>38 <Pawn team=0 camerapositiontemplate=centerpointmarkcamera> 39 39 <attached> 40 40 <Model position="0,0,0" mesh="cylinder.mesh" scale3D="1,1,1" /> <!-- the camera is attached to this --> … … 59 59 60 60 <!-- Spawns the camera, attached to a crate --> 61 <SpawnPoint team= 1position="0,0,0" pawndesign=centerpointmark />62 <!--TeamSpawnPoint team= 1position="-7,7,4" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /-->61 <SpawnPoint team=0 position="0,0,0" pawndesign=centerpointmark /> 62 <!--TeamSpawnPoint team=0 position="-7,7,4" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /--> 63 63 64 <!--SpawnPoint team= 1position="0,0,10" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /-->64 <!--SpawnPoint team=0 position="0,0,10" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /--> 65 65 <!--SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /--> 66 66
Note: See TracChangeset
for help on using the changeset viewer.