- Timestamp:
- Jan 27, 2007, 12:19:41 AM (18 years ago)
- File:
-
- 1 edited
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branches/playability/src/util/hud.cc
r10368 r10402 129 129 //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setStandardSettings(); 130 130 this->energyWidget->setParent2D(this->leftRect); 131 dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setDisplayedImage("textures/gui/gui_electronics_icon.png"); 131 132 this->energyWidget->show(); 132 133 /* this->energyWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); … … 157 158 //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->shieldWidget)->setStandardSettings(); 158 159 this->shieldWidget->setParent2D(this->leftRect); 160 dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->shieldWidget)->setDisplayedImage("textures/gui/gui_shield_icon.png"); 159 161 this->shieldWidget->show(); 160 162 /* this->shieldWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); … … 187 189 //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->armorWidget)->setStandardSettings(); 188 190 this->armorWidget->setParent2D(this->leftRect); 191 dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->armorWidget)->setDisplayedImage("textures/gui/gui_health_icon.png"); 189 192 this->armorWidget->show(); 190 193 /* this->armorWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png");
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