- Timestamp:
- Jan 27, 2007, 11:33:10 PM (18 years ago)
- Location:
- trunk/src/world_entities/weapons
- Files:
-
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/world_entities/weapons/acid_launcher.cc
r10418 r10419 102 102 103 103 this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav"); 104 this->setActionSound(WA_ACTIVATE, "sounds/vo cals/rockets.wav");105 this->setActionSound(WA_RELOAD, "sounds/vo cals/reload.wav");104 this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav"); 105 this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav"); 106 106 107 107 } -
trunk/src/world_entities/weapons/aiming_turret.cc
r10415 r10419 100 100 this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav"); 101 101 this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav"); 102 this->setActionSound(WA_RELOAD, "sounds/vo cals/reload.wav");102 this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav"); 103 103 104 104 } -
trunk/src/world_entities/weapons/boomerang_gun.cc
r10418 r10419 95 95 96 96 this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav"); 97 this->setActionSound(WA_ACTIVATE, "sounds/vo cals/rockets.wav");98 this->setActionSound(WA_RELOAD, "sounds/vo cals/reload.wav");97 this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav"); 98 this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav"); 99 99 100 100 } -
trunk/src/world_entities/weapons/spike_launcher.cc
r10418 r10419 111 111 112 112 // this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav"); 113 // this->setActionSound(WA_ACTIVATE, "sounds/vo cals/rockets.wav");114 // this->setActionSound(WA_RELOAD, "sounds/vo cals/reload.wav");113 // this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav"); 114 // this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav"); 115 115 116 116 } -
trunk/src/world_entities/weapons/spike_thrower.cc
r10418 r10419 105 105 106 106 this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav"); 107 this->setActionSound(WA_ACTIVATE, "sounds/vo cals/rockets.wav");108 this->setActionSound(WA_RELOAD, "sounds/vo cals/reload.wav");107 this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav"); 108 this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav"); 109 109 110 110 } -
trunk/src/world_entities/weapons/swarm_launcher.cc
r10418 r10419 103 103 104 104 this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav"); 105 this->setActionSound(WA_ACTIVATE, "sounds/vo cals/rockets.wav");106 this->setActionSound(WA_RELOAD, "sounds/vo cals/reload.wav");105 this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav"); 106 this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav"); 107 107 108 108 } -
trunk/src/world_entities/weapons/targeting_turret.cc
r10415 r10419 94 94 this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav"); 95 95 this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav"); 96 this->setActionSound(WA_RELOAD, "sounds/vo cals/reload.wav");96 this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav"); 97 97 } 98 98 -
trunk/src/world_entities/weapons/turret.cc
r10418 r10419 94 94 95 95 this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav"); 96 this->setActionSound(WA_ACTIVATE, "sounds/vo cals/rockets.wav");97 this->setActionSound(WA_RELOAD, "sounds/vo cals/reload.wav");96 this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav"); 97 this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav"); 98 98 99 99 }
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