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Changeset 10419 in orxonox.OLD for trunk/src/world_entities/weapons


Ignore:
Timestamp:
Jan 27, 2007, 11:33:10 PM (18 years ago)
Author:
patrick
Message:

vocals ⇒ voices

Location:
trunk/src/world_entities/weapons
Files:
8 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/weapons/acid_launcher.cc

    r10418 r10419  
    102102
    103103  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav");
    104   this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    105   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
     104  this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav");
     105  this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav");
    106106
    107107}
  • trunk/src/world_entities/weapons/aiming_turret.cc

    r10415 r10419  
    100100  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav");
    101101  this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav");
    102   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
     102  this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav");
    103103
    104104}
  • trunk/src/world_entities/weapons/boomerang_gun.cc

    r10418 r10419  
    9595
    9696  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav");
    97   this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    98   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
     97  this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav");
     98  this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav");
    9999
    100100}
  • trunk/src/world_entities/weapons/spike_launcher.cc

    r10418 r10419  
    111111
    112112//   this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav");
    113 //   this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    114 //   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
     113//   this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav");
     114//   this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav");
    115115
    116116}
  • trunk/src/world_entities/weapons/spike_thrower.cc

    r10418 r10419  
    105105
    106106  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav");
    107   this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    108   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
     107  this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav");
     108  this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav");
    109109
    110110}
  • trunk/src/world_entities/weapons/swarm_launcher.cc

    r10418 r10419  
    103103
    104104  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav");
    105   this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    106   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
     105  this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav");
     106  this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav");
    107107
    108108}
  • trunk/src/world_entities/weapons/targeting_turret.cc

    r10415 r10419  
    9494  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav");
    9595  this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav");
    96   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
     96  this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav");
    9797}
    9898
  • trunk/src/world_entities/weapons/turret.cc

    r10418 r10419  
    9494
    9595  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav");
    96   this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    97   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
     96  this->setActionSound(WA_ACTIVATE, "sounds/voices/rockets.wav");
     97  this->setActionSound(WA_RELOAD, "sounds/voices/reload.wav");
    9898
    9999}
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