Changeset 10428 for code/branches/ParticleEffectsFS15/data
- Timestamp:
- May 7, 2015, 2:29:09 PM (10 years ago)
- Location:
- code/branches/ParticleEffectsFS15/data
- Files:
-
- 5 added
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/ParticleEffectsFS15/data/DefaultResources.oxr
r7709 r10428 10 10 <ResourceLocation path = "gui/schemes" /> 11 11 <ResourceLocation path = "gui/scripts" /> 12 12 13 </ResourceCollection> -
code/branches/ParticleEffectsFS15/data/levels/emptyLevel.oxw
r9415 r10428 13 13 14 14 <?lua 15 include("templates/spaceshipAssff 2.oxt")15 include("templates/spaceshipAssff.oxt") 16 16 include("templates/spaceshipPirate.oxt") 17 17 include("templates/spaceshipEscort.oxt") … … 30 30 31 31 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 32 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship escort/>32 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 33 33 34 34 </Scene> -
code/branches/ParticleEffectsFS15/data/levels/includes/weaponSettingsAssff.oxi
r8868 r10428 39 39 </Weapon> 40 40 <Weapon> 41 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 />41 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> 42 42 <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> 43 43 </Weapon>
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