- Timestamp:
- Jan 28, 2007, 3:24:45 PM (18 years ago)
- Location:
- trunk/src/world_entities/effects
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/world_entities/effects/blink.cc
r10433 r10445 35 35 if(root) 36 36 this->loadParams(root); 37 38 // calculation of the symbolTime 39 this->symbolTime = this->period / this->blinkSequence.length(); 37 40 } 38 41 … … 60 63 this->bBoard = new Billboard; 61 64 this->bBoard->setVisibiliy(true); 62 this->bBoard->setTexture(" maps/star_alpha.png");65 this->bBoard->setTexture("textures/light/blink.png"); 63 66 64 67 /// Standard values … … 68 71 // 10x10 pxl if not defined in xml 69 72 this->size = 10; 70 // default angular rate 71 this->omega = 10; 73 // default period 74 this->period = 1; 75 // default blink sequence 76 this->blinkSequence = "00011234567889998876543211"; 72 77 73 // random start angle, blinkies shouldn't blink synchronous 74 this->angle = (float)rand()/(float)RAND_MAX * 2 * M_PI; 78 // start values of non-loadable variables 79 this->blinkStr = 0; 80 this->timer = 0; 81 this->seqCounter = 0; 75 82 } 76 83 … … 87 94 LoadParam(root, "size", this, Blink, setSize); 88 95 LoadParam(root, "color", this, Blink, setColor); 89 LoadParam(root, "omega", this, Blink, setOmega); 96 LoadParam(root, "period", this, Blink, setPeriod); 97 LoadParam(root, "sequence", this, Blink, loadBlinkSequence); 90 98 } 91 99 … … 97 105 void Blink::tick(float dt) 98 106 { 99 t his->angle += dt * this->omega;107 timer += dt; 100 108 101 while (this->angle > 2 * M_PI) 102 this->angle -= 2 * M_PI; 109 while(this->timer >= this->symbolTime) 110 { 111 this->blinkStr = (float)((int)(blinkSequence[seqCounter]) - 48) / 9; 103 112 104 // blinkStr should be element of [0, 1] 105 this->blinkStr = (sinf(angle) + 1) / 2; 113 this->timer -= symbolTime; 114 115 seqCounter++; 116 seqCounter %= this->blinkSequence.length(); 117 } 106 118 107 119 this->bBoard->colorTexture(Color(color.r(), color.g(), color.b(), this->blinkStr)); -
trunk/src/world_entities/effects/blink.h
r10433 r10445 2 2 * @file blink.h 3 3 */ 4 /*! example input in .oxw file with the standard values 5 6 <Blink> 7 <name>Blink1</name> 8 <position>580, 70, -130</position> 9 <color>0, 255, 255</color> 10 <size>8</size> 11 <period>9</period> 12 <sequence>0123456789</sequence><!-- the number describe the strength of the blink light --> 13 </Blink> 14 15 */ 4 16 5 17 #ifndef _BLINK_H … … 26 38 void setPosition(float x, float y, float z) { this->bBoard->setAbsCoor(x, y, z); } 27 39 void setSize(float s) { this->size = s; this->bBoard->setSize(this->size, this->size); } 28 void set Omega(float w) { this->omega = w; }40 void setPeriod(float t) { this->period = t; } 29 41 void setColor(float r, float g, float b) { this->color = Color(r/255, g/255, b/255); } 42 void loadBlinkSequence(const std::string& seq) { this->blinkSequence = seq; } 30 43 31 44 virtual void tick(float dt); … … 35 48 Billboard* bBoard; 36 49 Color color; 50 std::string blinkSequence; //! 1 means fully viewable, 0 means fully transparent 37 51 float angle; 38 float omega;52 float period; //! period in seconds 39 53 float blinkStr; 40 54 float size; //! only one float caus' its quadratical 55 int seqCounter; 56 float symbolTime; //! defines how long one symbol of the sequence will be shown in sec 57 float timer; 41 58 }; 42 59
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