Changeset 10478 for code/branches/core7/src
- Timestamp:
- May 25, 2015, 5:37:15 PM (9 years ago)
- Location:
- code/branches/core7/src
- Files:
-
- 1 added
- 17 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core7/src/libraries/network/CMakeLists.txt
r10477 r10478 34 34 MasterServerComm.cc 35 35 NetworkFunction.cc 36 NetworkFunctionIncludes.cc 36 37 NetworkFunctionManager.cc 37 38 Host.cc -
code/branches/core7/src/libraries/network/FunctionCall.cc
r10475 r10478 69 69 } 70 70 71 void FunctionCall::setCall( uint32_t networkID, uint32_t objectID, const MultiType * mt1, const MultiType* mt2, const MultiType* mt3, const MultiType* mt4, const MultiType*mt5){71 void FunctionCall::setCall( uint32_t networkID, uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5){ 72 72 73 73 // first determine the size that has to be reserved for this call 74 74 uint32_t callsize = 3*sizeof(uint32_t); //size for network-function-id and nrOfArguments and the objectID 75 75 uint32_t nrOfArguments = 0; 76 if( mt1)76 if(!mt1.null()) 77 77 { 78 78 nrOfArguments++; 79 callsize += mt1 ->getNetworkSize();80 this->arguments_.push_back( *mt1);81 if( mt2)79 callsize += mt1.getNetworkSize(); 80 this->arguments_.push_back(mt1); 81 if(!mt2.null()) 82 82 { 83 83 nrOfArguments++; 84 callsize += mt2 ->getNetworkSize();85 this->arguments_.push_back( *mt2);86 if( mt3)84 callsize += mt2.getNetworkSize(); 85 this->arguments_.push_back(mt2); 86 if(!mt3.null()) 87 87 { 88 88 nrOfArguments++; 89 callsize += mt3 ->getNetworkSize();90 this->arguments_.push_back( *mt3);91 if( mt4)89 callsize += mt3.getNetworkSize(); 90 this->arguments_.push_back(mt3); 91 if(!mt4.null()) 92 92 { 93 93 nrOfArguments++; 94 callsize += mt4 ->getNetworkSize();95 this->arguments_.push_back( *mt4);96 if( mt5)94 callsize += mt4.getNetworkSize(); 95 this->arguments_.push_back(mt4); 96 if(!mt5.null()) 97 97 { 98 98 nrOfArguments++; 99 callsize += mt5 ->getNetworkSize();100 this->arguments_.push_back( *mt5);99 callsize += mt5.getNetworkSize(); 100 this->arguments_.push_back(mt5); 101 101 } 102 102 } -
code/branches/core7/src/libraries/network/FunctionCall.h
r10473 r10478 52 52 bool execute(); 53 53 54 void setCall( uint32_t networkID, uint32_t objectID, const MultiType * mt1=0, const MultiType* mt2=0, const MultiType* mt3=0, const MultiType* mt4=0, const MultiType* mt5=0);54 void setCall( uint32_t networkID, uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5); 55 55 56 56 void saveData( uint8_t*& mem ); -
code/branches/core7/src/libraries/network/FunctionCallManager.cc
r10473 r10478 40 40 41 41 42 void FunctionCallManager::addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID)43 {44 if(sPeerMap_.find(peerID)==sPeerMap_.end())45 {46 FunctionCallManager::sPeerMap_[peerID] = new packet::FunctionCalls;47 FunctionCallManager::sPeerMap_[peerID]->setPeerID(peerID);48 }49 FunctionCallManager::sPeerMap_[peerID]->addCall(functionID, objectID);50 }51 void FunctionCallManager::addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1)52 {53 if(sPeerMap_.find(peerID)==sPeerMap_.end())54 {55 FunctionCallManager::sPeerMap_[peerID] = new packet::FunctionCalls;56 FunctionCallManager::sPeerMap_[peerID]->setPeerID(peerID);57 }58 FunctionCallManager::sPeerMap_[peerID]->addCall(functionID, objectID, &mt1);59 }60 void FunctionCallManager::addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1, const MultiType& mt2)61 {62 if(sPeerMap_.find(peerID)==sPeerMap_.end())63 {64 FunctionCallManager::sPeerMap_[peerID] = new packet::FunctionCalls;65 FunctionCallManager::sPeerMap_[peerID]->setPeerID(peerID);66 }67 FunctionCallManager::sPeerMap_[peerID]->addCall(functionID, objectID, &mt1, &mt2);68 }69 void FunctionCallManager::addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3)70 {71 if(sPeerMap_.find(peerID)==sPeerMap_.end())72 {73 FunctionCallManager::sPeerMap_[peerID] = new packet::FunctionCalls;74 FunctionCallManager::sPeerMap_[peerID]->setPeerID(peerID);75 }76 FunctionCallManager::sPeerMap_[peerID]->addCall(functionID, objectID, &mt1, &mt2, &mt3);77 }78 void FunctionCallManager::addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4)79 {80 if(sPeerMap_.find(peerID)==sPeerMap_.end())81 {82 FunctionCallManager::sPeerMap_[peerID] = new packet::FunctionCalls;83 FunctionCallManager::sPeerMap_[peerID]->setPeerID(peerID);84 }85 FunctionCallManager::sPeerMap_[peerID]->addCall(functionID, objectID, &mt1, &mt2, &mt3, &mt4);86 }87 42 void FunctionCallManager::addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5) 88 43 { … … 92 47 FunctionCallManager::sPeerMap_[peerID]->setPeerID(peerID); 93 48 } 94 FunctionCallManager::sPeerMap_[peerID]->addCall(functionID, objectID, &mt1, &mt2, &mt3, &mt4, &mt5);49 FunctionCallManager::sPeerMap_[peerID]->addCall(functionID, objectID, mt1, mt2, mt3, mt4, mt5); 95 50 } 96 51 -
code/branches/core7/src/libraries/network/FunctionCallManager.h
r10473 r10478 46 46 { 47 47 public: 48 static void addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID);49 static void addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1);50 static void addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1, const MultiType& mt2);51 static void addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3);52 static void addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4);53 48 static void addCall(uint32_t functionID, uint32_t objectID, uint32_t peerID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5); 54 49 -
code/branches/core7/src/libraries/network/NetworkFunction.h
r10475 r10478 193 193 }; 194 194 195 template<class T> inline void copyPtr( T ptr, NetworkFunctionPointer& destptr)196 {197 if( sizeof(NetworkFunctionPointer)-sizeof(T) > 0)198 memset((uint8_t*)&destptr + sizeof(T), 0, sizeof(NetworkFunctionPointer)-sizeof(T));199 T p2 = ptr;200 memcpy( &destptr, &p2, sizeof(T) );201 // for(unsigned int i=0; i<(sizeof(T)-1/4)+1; i++)202 // *((uint32_t*)destptr+i) = p2>>32*i;203 }204 205 195 } 206 196 -
code/branches/core7/src/libraries/network/NetworkFunctionIncludes.h
r10476 r10478 36 36 37 37 #include "NetworkFunction.h" 38 #include "NetworkFunctionManager.h"39 38 #include "core/module/StaticallyInitializedInstance.h" 40 39 … … 47 46 = (new orxonox::SI_NF(orxonox::registerMemberNetworkFunctionFct<class>( &class::function, #class "_" #function)))->getFunction() 48 47 49 // call it with functionPointer, clientID, args50 #define callStaticNetworkFunction( functionPointer, ...) \51 { \52 NetworkFunctionPointer p1; \53 copyPtr( functionPointer, p1 ); \54 FunctionCallManager::addCall(NetworkFunctionManager::getInstance().getFunctionByFunctionPointer(p1)->getNetworkID(), OBJECTID_UNKNOWN, __VA_ARGS__); \55 }56 57 // call it with class, function, objectID, clientID, args58 #define callMemberNetworkFunction( class, function, objectID, ...) \59 { \60 NetworkFunctionPointer p1; \61 copyPtr( &class::function, p1 ); \62 FunctionCallManager::addCall(NetworkFunctionManager::getInstance().getFunctionByFunctionPointer(p1)->getNetworkID(), objectID, __VA_ARGS__); \63 }64 65 48 namespace orxonox 66 49 { 67 class _ CoreExport StaticallyInitializedNetworkFunction : public StaticallyInitializedInstance50 class _NetworkExport StaticallyInitializedNetworkFunction : public StaticallyInitializedInstance 68 51 { 69 52 public: 70 53 StaticallyInitializedNetworkFunction(NetworkFunctionBase* function) : function_(function) {} 71 54 72 virtual void load() 73 { NetworkFunctionManager::getInstance().registerFunction(this->function_); } 74 virtual void unload() 75 { NetworkFunctionManager::getInstance().unregisterFunction(this->function_); } 55 virtual void load(); 56 virtual void unload(); 76 57 77 58 inline NetworkFunctionBase& getFunction() … … 84 65 typedef StaticallyInitializedNetworkFunction SI_NF; 85 66 86 template<class T> inline NetworkFunctionBase* registerStaticNetworkFunctionFct( T ptr, const std::string& name ) 67 template<class PT> 68 inline NetworkFunctionBase* registerStaticNetworkFunctionFct(PT ptr, const std::string& name) 87 69 { 88 BOOST_STATIC_ASSERT( sizeof(T)<=sizeof(NetworkFunctionPointer)); // if this fails your compiler uses bigger pointers for static functions than defined above70 BOOST_STATIC_ASSERT(sizeof(PT) <= sizeof(NetworkFunctionPointer)); // if this fails your compiler uses bigger pointers for static functions than defined above 89 71 NetworkFunctionPointer destptr; 90 copyPtr( ptr, destptr);91 return new NetworkFunctionStatic( createFunctor(ptr), name, destptr);72 copyPtr(ptr, destptr); 73 return new NetworkFunctionStatic(createFunctor(ptr), name, destptr); 92 74 } 93 75 94 template<class T, class PT> inline NetworkFunctionBase* registerMemberNetworkFunctionFct( PT ptr, const std::string& name ) 76 template<class T, class PT> 77 inline NetworkFunctionBase* registerMemberNetworkFunctionFct(PT ptr, const std::string& name) 95 78 { 96 BOOST_STATIC_ASSERT( sizeof(PT)<=sizeof(NetworkFunctionPointer)); // if this fails your compiler uses bigger pointers for a specific kind of member functions than defined above79 BOOST_STATIC_ASSERT(sizeof(PT) <= sizeof(NetworkFunctionPointer)); // if this fails your compiler uses bigger pointers for a specific kind of member functions than defined above 97 80 NetworkFunctionPointer destptr; 98 copyPtr( ptr, destptr ); 99 return new NetworkMemberFunction<T>( createFunctor(ptr), name, destptr ); 81 copyPtr(ptr, destptr); 82 return new NetworkMemberFunction<T>(createFunctor(ptr), name, destptr); 83 } 84 85 _NetworkExport uint32_t getNetworkIdForPointer(const NetworkFunctionPointer& pointer); 86 87 // call it with functionPointer, clientID, args 88 template<class PT> 89 void callStaticNetworkFunction(PT ptr, uint32_t clientID, const MultiType& mt1 = MultiType::Null, const MultiType& mt2 = MultiType::Null, const MultiType& mt3 = MultiType::Null, const MultiType& mt4 = MultiType::Null, const MultiType& mt5 = MultiType::Null) 90 { 91 NetworkFunctionPointer destptr; 92 copyPtr(ptr, destptr); 93 FunctionCallManager::addCall(getNetworkIdForPointer(destptr), OBJECTID_UNKNOWN, clientID, mt1, mt2, mt3, mt4, mt5); 94 } 95 96 // call it with class::function, objectID, clientID, args 97 template<class PT> 98 void callMemberNetworkFunction(PT ptr, uint32_t objectID, uint32_t clientID, const MultiType& mt1 = MultiType::Null, const MultiType& mt2 = MultiType::Null, const MultiType& mt3 = MultiType::Null, const MultiType& mt4 = MultiType::Null, const MultiType& mt5 = MultiType::Null) 99 { 100 NetworkFunctionPointer destptr; 101 copyPtr(ptr, destptr); 102 FunctionCallManager::addCall(getNetworkIdForPointer(destptr), objectID, clientID, mt1, mt2, mt3, mt4, mt5); 103 } 104 105 template<class PT> 106 inline void copyPtr(PT ptr, NetworkFunctionPointer& destptr) 107 { 108 if (sizeof(NetworkFunctionPointer) - sizeof(PT) > 0) 109 memset((uint8_t*)&destptr + sizeof(PT), 0, sizeof(NetworkFunctionPointer) - sizeof(PT)); 110 PT p2 = ptr; 111 memcpy(&destptr, &p2, sizeof(PT)); 100 112 } 101 113 } -
code/branches/core7/src/libraries/network/packet/FunctionCalls.cc
r10473 r10478 82 82 } 83 83 84 void FunctionCalls::addCall( uint32_t networkID, uint32_t objectID, const MultiType * mt1, const MultiType* mt2, const MultiType* mt3, const MultiType* mt4, const MultiType*mt5)84 void FunctionCalls::addCall( uint32_t networkID, uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5) 85 85 { 86 86 assert(!isDataENetAllocated()); -
code/branches/core7/src/libraries/network/packet/FunctionCalls.h
r10473 r10478 56 56 virtual bool process(orxonox::Host* host); 57 57 58 void addCall( uint32_t networkID, uint32_t objectID, const MultiType * mt1=0, const MultiType* mt2=0, const MultiType* mt3=0, const MultiType* mt4=0, const MultiType* mt5=0);58 void addCall( uint32_t networkID, uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5); 59 59 virtual bool send(orxonox::Host* host); 60 60 private: -
code/branches/core7/src/modules/docking/Dock.cc
r10465 r10478 184 184 } 185 185 else 186 callStaticNetworkFunction( Dock::showDockingDialog, player->getClientID());186 callStaticNetworkFunction(&Dock::showDockingDialog, player->getClientID()); 187 187 188 188 } … … 201 201 } 202 202 else 203 callStaticNetworkFunction( Dock::showDockingDialog, player->getClientID());203 callStaticNetworkFunction(&Dock::showDockingDialog, player->getClientID()); 204 204 205 205 } -
code/branches/core7/src/modules/notifications/NotificationDispatcher.cc
r10465 r10478 118 118 if(!GameMode::isStandalone()) 119 119 { 120 callMemberNetworkFunction( NotificationDispatcher,broadcastHelper, this->getObjectID(), NETWORK_PEER_ID_BROADCAST);120 callMemberNetworkFunction(&NotificationDispatcher::broadcastHelper, this->getObjectID(), NETWORK_PEER_ID_BROADCAST); 121 121 } 122 122 } … … 148 148 else if(GameMode::isServer()) 149 149 { 150 callMemberNetworkFunction( NotificationDispatcher,dispatch, this->getObjectID(), clientId, clientId);150 callMemberNetworkFunction(&NotificationDispatcher::dispatch, this->getObjectID(), clientId, clientId); 151 151 } 152 152 } -
code/branches/core7/src/modules/objects/Script.cc
r10465 r10478 198 198 for(std::map<unsigned int, PlayerInfo*>::const_iterator it = clients.begin(); it != clients.end(); it++) 199 199 { 200 callStaticNetworkFunction( Script::executeHelper, it->first, this->getCode(), this->getMode(), this->getNeedsGraphics());200 callStaticNetworkFunction(&Script::executeHelper, it->first, this->getCode(), this->getMode(), this->getNeedsGraphics()); 201 201 if(this->times_ != Script::INF) // Decrement the number of remaining executions. 202 202 { … … 210 210 else 211 211 { 212 callStaticNetworkFunction( Script::executeHelper, clientId, this->getCode(), this->getMode(), this->getNeedsGraphics());212 callStaticNetworkFunction(&Script::executeHelper, clientId, this->getCode(), this->getMode(), this->getNeedsGraphics()); 213 213 if(this->times_ != Script::INF) // Decrement the number of remaining executions. 214 214 this->remainingExecutions_--; … … 248 248 if(GameMode::isServer() && this->isOnLoad()) 249 249 { 250 callStaticNetworkFunction( Script::executeHelper, clientId, this->getCode(), this->getMode(), this->getNeedsGraphics());250 callStaticNetworkFunction(&Script::executeHelper, clientId, this->getCode(), this->getMode(), this->getNeedsGraphics()); 251 251 } 252 252 } -
code/branches/core7/src/modules/pickup/PickupManager.cc
r10465 r10478 214 214 else 215 215 { 216 callStaticNetworkFunction( PickupManager::pickupChangedUsedNetwork, clientId, index, used, pickup->isUsable(), pickup->isUnusable());216 callStaticNetworkFunction(&PickupManager::pickupChangedUsedNetwork, clientId, index, used, pickup->isUsable(), pickup->isUnusable()); 217 217 } 218 218 } … … 318 318 if(this->representations_.find(pickup->getRepresentationName()) == this->representations_.end()) 319 319 { 320 callStaticNetworkFunction( PickupManager::pickupChangedPickedUpNetwork, clientId, index, pickup->isUsable(), this->defaultRepresentation_->getObjectID(), pickedUp);320 callStaticNetworkFunction(&PickupManager::pickupChangedPickedUpNetwork, clientId, index, pickup->isUsable(), this->defaultRepresentation_->getObjectID(), pickedUp); 321 321 } 322 322 else 323 323 { 324 callStaticNetworkFunction( PickupManager::pickupChangedPickedUpNetwork, clientId, index, pickup->isUsable(), this->representations_[pickup->getRepresentationName()]->getObjectID(), pickedUp);324 callStaticNetworkFunction(&PickupManager::pickupChangedPickedUpNetwork, clientId, index, pickup->isUsable(), this->representations_[pickup->getRepresentationName()]->getObjectID(), pickedUp); 325 325 } 326 326 } … … 409 409 else 410 410 { 411 callStaticNetworkFunction( PickupManager::dropPickupNetworked, 0, pickup);411 callStaticNetworkFunction(&PickupManager::dropPickupNetworked, 0, pickup); 412 412 } 413 413 } … … 452 452 else 453 453 { 454 callStaticNetworkFunction( PickupManager::usePickupNetworked, 0, pickup, use);454 callStaticNetworkFunction(&PickupManager::usePickupNetworked, 0, pickup, use); 455 455 } 456 456 } -
code/branches/core7/src/orxonox/Test.cc
r10465 r10478 105 105 void Test::call(unsigned int clientID) 106 106 { 107 callStaticNetworkFunction( 108 callStaticNetworkFunction( 107 callStaticNetworkFunction(&Test::printV1, clientID ); 108 callStaticNetworkFunction(&Test::printV1, clientID ); 109 109 } 110 110 111 111 void Test::call2(unsigned int clientID, std::string s1, std::string s2, std::string s3, std::string s4) 112 112 { 113 callMemberNetworkFunction( Test,printBlaBla, this->getObjectID(), clientID, s1, s2, s3, s4, s4 );113 callMemberNetworkFunction( &Test::printBlaBla, this->getObjectID(), clientID, s1, s2, s3, s4, s4 ); 114 114 } 115 115 … … 130 130 // if(!Core::isMaster()) 131 131 // call2(0, "bal", "a", "n", "ce"); 132 // callMemberNetworkFunction( Test,checkU1, this->getObjectID(), 0 );132 // callMemberNetworkFunction( &Test::checkU1, this->getObjectID(), 0 ); 133 133 } 134 134 -
code/branches/core7/src/orxonox/infos/GametypeInfo.cc
r10465 r10478 369 369 this->changedReadyToSpawn(ready); 370 370 else 371 callMemberNetworkFunction( GametypeInfo,changedReadyToSpawn, this->getObjectID(), player->getClientID(), ready);371 callMemberNetworkFunction(&GametypeInfo::changedReadyToSpawn, this->getObjectID(), player->getClientID(), ready); 372 372 } 373 373 } … … 388 388 this->changedSpawned(spawned); 389 389 else 390 callMemberNetworkFunction( GametypeInfo,changedSpawned, this->getObjectID(), player->getClientID(), spawned);390 callMemberNetworkFunction(&GametypeInfo::changedSpawned, this->getObjectID(), player->getClientID(), spawned); 391 391 } 392 392 } … … 399 399 if (GameMode::isMaster()) 400 400 { 401 callMemberNetworkFunction( GametypeInfo,dispatchAnnounceMessage, this->getObjectID(), NETWORK_PEER_ID_BROADCAST, message);401 callMemberNetworkFunction(&GametypeInfo::dispatchAnnounceMessage, this->getObjectID(), NETWORK_PEER_ID_BROADCAST, message); 402 402 this->dispatchAnnounceMessage(message); 403 403 } … … 411 411 this->dispatchAnnounceMessage(message); 412 412 else 413 callMemberNetworkFunction( GametypeInfo,dispatchAnnounceMessage, this->getObjectID(), clientID, message);413 callMemberNetworkFunction(&GametypeInfo::dispatchAnnounceMessage, this->getObjectID(), clientID, message); 414 414 } 415 415 } … … 422 422 this->dispatchKillMessage(message); 423 423 else 424 callMemberNetworkFunction( GametypeInfo,dispatchKillMessage, this->getObjectID(), clientID, message);424 callMemberNetworkFunction(&GametypeInfo::dispatchKillMessage, this->getObjectID(), clientID, message); 425 425 } 426 426 } … … 433 433 this->dispatchDeathMessage(message); 434 434 else 435 callMemberNetworkFunction( GametypeInfo,dispatchDeathMessage, this->getObjectID(), clientID, message);435 callMemberNetworkFunction(&GametypeInfo::dispatchDeathMessage, this->getObjectID(), clientID, message); 436 436 } 437 437 } … … 444 444 this->dispatchStaticMessage(message, colour); 445 445 else 446 callMemberNetworkFunction( GametypeInfo,dispatchStaticMessage, this->getObjectID(), clientID, message, colour);446 callMemberNetworkFunction(&GametypeInfo::dispatchStaticMessage, this->getObjectID(), clientID, message, colour); 447 447 } 448 448 } … … 455 455 this->dispatchFadingMessage(message); 456 456 else 457 callMemberNetworkFunction( GametypeInfo,dispatchFadingMessage, this->getObjectID(), clientID, message);457 callMemberNetworkFunction(&GametypeInfo::dispatchFadingMessage, this->getObjectID(), clientID, message); 458 458 } 459 459 } -
code/branches/core7/src/orxonox/interfaces/NotificationListener.cc
r10465 r10478 84 84 else if(GameMode::isServer() && sendMode == notificationSendMode::network && Host::getPlayerID() != clientId) 85 85 { 86 callStaticNetworkFunction( NotificationListener::sendHelper, clientId, message, sender, isCommand, (unsigned int)messageType);86 callStaticNetworkFunction(&NotificationListener::sendHelper, clientId, message, sender, isCommand, (unsigned int)messageType); 87 87 } 88 88 else if(GameMode::isServer() && sendMode == notificationSendMode::broadcast) 89 89 { 90 90 // TODO: Works as intended? 91 callStaticNetworkFunction( NotificationListener::sendHelper, NETWORK_PEER_ID_BROADCAST, message, sender, isCommand, (unsigned int)messageType);91 callStaticNetworkFunction(&NotificationListener::sendHelper, NETWORK_PEER_ID_BROADCAST, message, sender, isCommand, (unsigned int)messageType); 92 92 } 93 93 } -
code/branches/core7/src/orxonox/worldentities/ControllableEntity.cc
r10465 r10478 307 307 else 308 308 { 309 callMemberNetworkFunction( ControllableEntity,fire, this->getObjectID(), 0, firemode);309 callMemberNetworkFunction(&ControllableEntity::fire, this->getObjectID(), 0, firemode); 310 310 } 311 311 } … … 323 323 if ( target != 0 ) 324 324 { 325 callMemberNetworkFunction( ControllableEntity,setTargetInternal, this->getObjectID(), 0, target->getObjectID() );325 callMemberNetworkFunction(&ControllableEntity::setTargetInternal, this->getObjectID(), 0, target->getObjectID() ); 326 326 } 327 327 else 328 328 { 329 callMemberNetworkFunction( ControllableEntity,setTargetInternal, this->getObjectID(), 0, OBJECTID_UNKNOWN );329 callMemberNetworkFunction(&ControllableEntity::setTargetInternal, this->getObjectID(), 0, OBJECTID_UNKNOWN ); 330 330 } 331 331 }
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