Changeset 10478 for code/branches/core7/src/modules/notifications
- Timestamp:
- May 25, 2015, 5:37:15 PM (10 years ago)
- File:
-
- 1 edited
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- Unmodified
- Added
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code/branches/core7/src/modules/notifications/NotificationDispatcher.cc
r10465 r10478 118 118 if(!GameMode::isStandalone()) 119 119 { 120 callMemberNetworkFunction( NotificationDispatcher,broadcastHelper, this->getObjectID(), NETWORK_PEER_ID_BROADCAST);120 callMemberNetworkFunction(&NotificationDispatcher::broadcastHelper, this->getObjectID(), NETWORK_PEER_ID_BROADCAST); 121 121 } 122 122 } … … 148 148 else if(GameMode::isServer()) 149 149 { 150 callMemberNetworkFunction( NotificationDispatcher,dispatch, this->getObjectID(), clientId, clientId);150 callMemberNetworkFunction(&NotificationDispatcher::dispatch, this->getObjectID(), clientId, clientId); 151 151 } 152 152 }
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