- Timestamp:
- Jan 29, 2007, 5:45:42 PM (18 years ago)
- Location:
- branches/playability/src/world_entities
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/playability/src/world_entities/space_ships/space_ship.cc
r10484 r10485 215 215 this->weaponMan.changeWeaponConfig(0); 216 216 this->secWeaponMan.changeWeaponConfig(0); 217 217 218 218 219 curWeaponPrimary = 0; -
branches/playability/src/world_entities/weapons/heavy_blaster.cc
r10484 r10485 229 229 glPushMatrix(); 230 230 glTranslatef (this->objComp[0][0]->getAbsCoor().x, this->objComp[0][0]->getAbsCoor().y, this->objComp[0][0]->getAbsCoor().z); 231 static_cast<StaticModel*>(this->getModel())->draw( 1);231 static_cast<StaticModel*>(this->getModel())->draw(2); 232 232 glPopMatrix(); 233 233 234 234 glPushMatrix(); 235 235 glTranslatef (this->objComp[1][0]->getAbsCoor().x, this->objComp[1][0]->getAbsCoor().y, this->objComp[1][0]->getAbsCoor().z); 236 static_cast<StaticModel*>(this->getModel())->draw( 2);236 static_cast<StaticModel*>(this->getModel())->draw(3); 237 237 glPopMatrix(); 238 238 -
branches/playability/src/world_entities/weapons/medium_blaster.cc
r10415 r10485 158 158 glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); 159 159 160 static_cast<StaticModel*>(this->getModel())->draw( 2);160 static_cast<StaticModel*>(this->getModel())->draw(0); 161 161 162 162 glPushMatrix(); … … 167 167 glPushMatrix(); 168 168 glTranslatef (this->objComp[0][1]->getAbsCoor().x, this->objComp[0][1]->getAbsCoor().y, this->objComp[0][1]->getAbsCoor().z); 169 static_cast<StaticModel*>(this->getModel())->draw( 0);169 static_cast<StaticModel*>(this->getModel())->draw(2); 170 170 glPopMatrix(); 171 171
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