Changeset 10496 for code/branches/presentationFS15/src/modules
- Timestamp:
- May 27, 2015, 10:21:55 AM (9 years ago)
- Location:
- code/branches/presentationFS15/src/modules/weapons/weaponmodes
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentationFS15/src/modules/weapons/weaponmodes/EnergyDrink.cc
r10296 r10496 108 108 model->setScale(5); 109 109 110 this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition()); 110 111 projectile->setOrientation(this->getMuzzleOrientation()); 111 112 projectile->setPosition(this->getMuzzlePosition()); -
code/branches/presentationFS15/src/modules/weapons/weaponmodes/FusionFire.cc
r10296 r10496 67 67 { 68 68 BillboardProjectile* projectile = new BillboardProjectile(this->getContext()); 69 69 70 this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition()); 70 71 projectile->setOrientation(this->getMuzzleOrientation()); 71 72 projectile->setPosition(this->getMuzzlePosition()); -
code/branches/presentationFS15/src/modules/weapons/weaponmodes/LaserFire.cc
r10296 r10496 66 66 ParticleProjectile* projectile = new ParticleProjectile(this->getContext()); 67 67 68 this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition()); 68 69 projectile->setOrientation(this->getMuzzleOrientation()); 69 70 projectile->setPosition(this->getMuzzlePosition());
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