- Timestamp:
- Jan 31, 2007, 6:43:20 AM (18 years ago)
- Location:
- trunk/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/graphics/importer/static_model.cc
r10314 r10551 123 123 if( (*groupIt)._faces.size() != 11) 124 124 { 125 PRINTF( 1)("the face count of %s is wrong, perhaps you missnamed this object or used the wrong mount point object (got %i faces)\n",125 PRINTF(4)("the face count of %s is wrong, perhaps you missnamed this object or used the wrong mount point object (got %i faces)\n", 126 126 groupName.c_str(), (*groupIt)._faces.size()); 127 127 } -
trunk/src/world_entities/mount_point.cc
r10549 r10551 38 38 MountPoint::MountPoint (const Vector& up, const Vector& forward, const Vector& center, const std::string& name) 39 39 { 40 PRINTF(0)("Created mount point %s\n", name.c_str());40 // PRINTF(0)("Created mount point %s\n", name.c_str()); 41 41 this->registerObject(this, MountPoint::_objectList); 42 42 … … 194 194 else if( obj->isA( WeaponSlot::staticClassID())) 195 195 { 196 PRINTF(0)("=========+>we got a weapon slot at\n");197 this->getAbsCoor().debug();198 this->_center.debug();196 // PRINTF(0)("=========+>we got a weapon slot at\n"); 197 // this->getAbsCoor().debug(); 198 // // this->_center.debug(); 199 199 200 200 … … 204 204 // now set the position, direction and reparent it to this node 205 205 this->_mount->setAbsCoor( this->_center); 206 this->_mount->setAbsDir( this->getAbsDir());206 this->_mount->setAbsDir( Quaternion(_forward, _up)); 207 207 this->_mount->setParent( this); 208 208 }
Note: See TracChangeset
for help on using the changeset viewer.