Changeset 10559
- Timestamp:
- Aug 29, 2015, 6:55:25 PM (9 years ago)
- Location:
- code/branches/core7/src/modules
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core7/src/modules/objects/triggers/DistanceMultiTrigger.cc
r9667 r10559 100 100 101 101 // Check for objects that were in range but no longer are. Iterate through all objects, that are in range. 102 for(std:: map<WorldEntity*, WeakPtr<WorldEntity>*>::iterator it = this->range_.begin(); it != this->range_.end(); )102 for(std::set<WeakPtr<WorldEntity> >::iterator it = this->range_.begin(); it != this->range_.end(); ) 103 103 { 104 WorldEntity* entity = it->second->get(); 105 WorldEntity* key = it->first; 106 it++; // Incrementing the iterator in advance, since we don't need the current anymore and we potentially are going to delete the current element thus invalidating the iterator. 104 WorldEntity* entity = *it; 105 107 106 // If the entity no longer exists. 108 107 if(entity == NULL) 109 108 { 110 this->r emoveFromRange(key);109 this->range_.erase(it++); 111 110 continue; 112 111 } … … 116 115 if (distanceVec.length() > this->distance_) 117 116 { 118 // If for some reason the entity could not be removed. 119 if(!this->removeFromRange(key)) 120 continue; 117 this->range_.erase(it++); 121 118 122 119 // If no queue has been created, yet. … … 129 126 state->originator = entity; 130 127 queue->push(state); 128 } 129 else 130 { 131 ++it; 131 132 } 132 133 } … … 260 261 bool DistanceMultiTrigger::addToRange(WorldEntity* entity) 261 262 { 262 WeakPtr<WorldEntity>* weakptr = new WeakPtr<WorldEntity>(entity); 263 std::pair<std::map<WorldEntity*, WeakPtr<WorldEntity>* >::iterator, bool> pair = this->range_.insert(std::pair<WorldEntity*, WeakPtr<WorldEntity>* >(entity, weakptr)); 264 265 if(!pair.second) 266 { 267 delete weakptr; 268 return false; 269 } 270 271 return true; 272 } 273 274 /** 275 @brief 276 Remove a given entity from the set of entities, that currently are in range of the DistanceMultiTrigger. 277 @param entity 278 A pointer ot the entity. 279 @return 280 Returns true if successful. 281 */ 282 bool DistanceMultiTrigger::removeFromRange(WorldEntity* entity) 283 { 284 WeakPtr<WorldEntity>* weakptr = this->range_.find(entity)->second; 285 bool erased = this->range_.erase(entity) > 0; 286 if(erased) 287 delete weakptr; 288 return erased; 289 } 290 263 std::pair<std::set<WeakPtr<WorldEntity> >::iterator, bool> pair = this->range_.insert(entity); 264 return pair.second; 265 } 291 266 } -
code/branches/core7/src/modules/objects/triggers/DistanceMultiTrigger.h
r9667 r10559 140 140 141 141 bool addToRange(WorldEntity* entity); // Add a given entity to the entities, that currently are in range of the DistanceMultiTrigger. 142 bool removeFromRange(WorldEntity* entity); // Remove a given entity from the set of entities, that currently are in range of the DistanceMultiTrigger.143 142 144 143 private: … … 154 153 ClassTreeMask beaconMask_; //!< A mask, that only accepts DistanceTriggerBeacons. 155 154 156 std:: map<WorldEntity*, WeakPtr<WorldEntity>*> range_; //!< The set of entities that currently are in range of the DistanceMultiTrigger.155 std::set<WeakPtr<WorldEntity> > range_; //!< The set of entities that currently are in range of the DistanceMultiTrigger. 157 156 158 157 }; -
code/branches/core7/src/modules/pickup/PickupManager.cc
r10478 r10559 96 96 97 97 // Destroying all the WeakPointers that are still there. 98 for(std::map<uint32_t, WeakPtr<Pickupable>*>::iterator it = this->pickups_.begin(); it != this->pickups_.end(); it++)99 delete it->second;100 98 this->pickups_.clear(); 101 99 … … 288 286 // Add the Pickupable to the indexes_ and pickups_ lists. 289 287 this->indexes_[pickup] = index; 290 this->pickups_[index] = new WeakPtr<Pickupable>(pickup);288 this->pickups_[index] = pickup; 291 289 } 292 290 else // If it was dropped, it is removed from the required lists. … … 296 294 index = it->second; 297 295 298 // Remove the Pickupable form the indexes_ and pickups_ list. 299 WeakPtr<Pickupable>* ptr = this->pickups_[index]; 296 // Remove the Pickupable from the indexes_ and pickups_ list. 300 297 this->indexes_.erase(it); 301 298 this->pickups_.erase(index); 302 delete ptr;303 299 } 304 300 … … 402 398 if(this->pickups_.empty()) 403 399 return; 404 Pickupable* pickupable = this->pickups_.find(pickup)->second ->get();400 Pickupable* pickupable = this->pickups_.find(pickup)->second; 405 401 if(pickupable != NULL) 406 402 pickupable->drop(); … … 445 441 if(this->pickups_.empty()) 446 442 return; 447 Pickupable* pickupable = this->pickups_.find(pickup)->second ->get();443 Pickupable* pickupable = this->pickups_.find(pickup)->second; 448 444 if(pickupable != NULL) 449 445 pickupable->setUsed(use); -
code/branches/core7/src/modules/pickup/PickupManager.h
r9667 r10559 161 161 std::map<uint32_t, PickupInventoryContainer*>::iterator pickupsIterator_; //!< An iterator pointing to the current Pickupable in pickupsList_. 162 162 163 std::map<uint32_t, WeakPtr<Pickupable> *> pickups_; //!< Map linking a number identifying a Pickupable to a weak pointer of a Pickupable.163 std::map<uint32_t, WeakPtr<Pickupable> > pickups_; //!< Map linking a number identifying a Pickupable to a weak pointer of a Pickupable. 164 164 std::map<Pickupable*, uint32_t> indexes_;//!< Map linking Pickupable to the number identifying it. 165 165
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