Changeset 1056 for code/trunk/src/audio
- Timestamp:
- Apr 14, 2008, 12:51:36 PM (17 years ago)
- Location:
- code/trunk/src/audio
- Files:
-
- 10 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/audio/AudioBuffer.cc
r790 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 20 21 * 21 22 * Author: 22 * Nicolas Perrenoud <nicolape @ee.ethz.ch>23 * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> 23 24 * Co-authors: 24 25 * ... -
code/trunk/src/audio/AudioBuffer.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 20 21 * 21 22 * Author: 22 * Nicolas Perrenoud <nicolape @ee.ethz.ch>23 * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> 23 24 * Co-authors: 24 25 * ... … … 49 50 // True if AL was able to load data 50 51 ALboolean loaded; 51 52 52 53 ALenum format; 53 54 ALsizei size; -
code/trunk/src/audio/AudioIncludes.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 20 21 * 21 22 * Author: 22 * Nicolas Perrenoud <nicolape @ee.ethz.ch>23 * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> 23 24 * Co-authors: 24 25 * ... -
code/trunk/src/audio/AudioManager.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 20 21 * 21 22 * Author: 22 * Nicolas Perrenoud <nicolape @ee.ethz.ch>23 * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> 23 24 * Co-authors: 24 25 * ... -
code/trunk/src/audio/AudioManager.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 20 21 * 21 22 * Author: 22 * Nicolas Perrenoud <nicolape @ee.ethz.ch>23 * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> 23 24 * Co-authors: 24 25 * ... … … 45 46 public: 46 47 47 // Init audio 48 // Init audio 48 49 AudioManager(); 49 50 … … 81 82 82 83 std::string ambientPath; 83 84 84 85 // Vector containing all audio files 85 86 std::vector<AudioBuffer> buffers; 86 87 // Vector containing all audio sources which referer to one buffer 87 88 std::vector<AudioSource> sources; 88 // The ambient background sound 89 // The ambient background sound 89 90 AudioSource ambient; 90 91 91 92 std::vector<float> listenerPosition; 92 93 std::vector<float> listenerSpeed; 93 94 std::vector<float> listenerAt; 94 std::vector<float> listenerup; 95 }; 95 std::vector<float> listenerup; 96 }; 96 97 } 97 98 -
code/trunk/src/audio/AudioPrereqs.h
r1024 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/audio/AudioSource.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 20 21 * 21 22 * Author: 22 * Nicolas Perrenoud <nicolape @ee.ethz.ch>23 * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> 23 24 * Co-authors: 24 25 * ... -
code/trunk/src/audio/AudioSource.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 20 21 * 21 22 * Author: 22 * Nicolas Perrenoud <nicolape @ee.ethz.ch>23 * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> 23 24 * Co-authors: 24 25 * ... -
code/trunk/src/audio/AudioStream.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 20 21 * 21 22 * Author: 22 * Nicolas Perrenoud <nicolape @ee.ethz.ch>23 * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> 23 24 * Co-authors: 24 25 * ... -
code/trunk/src/audio/AudioStream.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 20 21 * 21 22 * Author: 22 * Nicolas Perrenoud <nicolape @ee.ethz.ch>23 * Nicolas Perrenoud <nicolape_at_ee.ethz.ch> 23 24 * Co-authors: 24 25 * ...
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