Changeset 1056 for code/trunk/src/orxonox/objects
- Timestamp:
- Apr 14, 2008, 12:51:36 PM (17 years ago)
- Location:
- code/trunk/src/orxonox/objects
- Files:
-
- 30 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/orxonox/objects/Ambient.cc
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Ambient.h
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Camera.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Camera.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Explosion.cc
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Explosion.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Model.cc
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Model.h
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 49 50 protected: 50 51 void registerAllVariables(); 51 52 52 53 private: 53 54 std::string meshSrc_; -
code/trunk/src/orxonox/objects/NPC.cc
r1055 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/NPC.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Projectile.cc
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Projectile.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Skybox.cc
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/Skybox.h
r1052 r1056 1 /* 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 4 * 5 * 6 * License notice: 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License 10 * as published by the Free Software Foundation; either version 2 11 * of the License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * GNU General Public License for more details. 17 * 18 * You should have received a copy of the GNU General Public License 19 * along with this program; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 * 22 * Author: 23 * ... 24 * Co-authors: 25 * ... 26 * 27 */ 28 1 29 #ifndef _Skybox_H__ 2 30 #define _Skybox_H__ -
code/trunk/src/orxonox/objects/SpaceShip.cc
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 138 139 // this->create(); 139 140 140 141 141 142 COUT(3) << "Info: SpaceShip was loaded" << std::endl; 142 143 } … … 155 156 return true; 156 157 } 157 158 158 159 void SpaceShip::registerAllVariables(){ 159 160 Model::registerAllVariables(); 160 161 162 163 } 164 161 162 163 164 } 165 165 166 void SpaceShip::init() 166 167 { -
code/trunk/src/orxonox/objects/SpaceShip.h
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/WorldEntity.cc
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 57 58 this->rotationRate_ = 0; 58 59 this->momentum_ = 0; 59 60 60 61 if (GraphicsEngine::getSingleton().getSceneManager()) 61 62 { … … 64 65 this->setName("WorldEntity" + name.str()); 65 66 this->node_ = GraphicsEngine::getSingleton().getSceneManager()->getRootSceneNode()->createChildSceneNode(this->getName()); 66 67 67 68 registerAllVariables(); 68 69 } -
code/trunk/src/orxonox/objects/WorldEntity.h
r1052 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/AmmunitionDump.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 114 115 return stock_[id]; 115 116 } 116 117 117 118 void AmmunitionDump::registerAllVariables(){ 118 119 registerVar( &numberOfAmmos_, sizeof(int), network::DATA); 119 120 120 121 for (int i = 0; i < numberOfAmmos_; i++) 121 122 { -
code/trunk/src/orxonox/objects/weapon/AmmunitionDump.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/BarrelGun.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/BarrelGun.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/BaseWeapon.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/BaseWeapon.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/Bullet.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/Bullet.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/BulletManager.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * … … 110 111 // there is no possibility (so far) to synchronise pointers to objects 111 112 } 112 113 113 114 } -
code/trunk/src/orxonox/objects/weapon/BulletManager.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/WeaponStation.cc
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 * -
code/trunk/src/orxonox/objects/weapon/WeaponStation.h
r1039 r1056 1 1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 3 4 * 4 5 *
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