- Timestamp:
- Sep 9, 2015, 1:36:00 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/core7/src/orxonox/Level.cc
r10563 r10573 125 125 this->setGametype(rootgametype); 126 126 127 for (std::list<BaseObject*>::iterator it = this->objects_.begin(); it != this->objects_.end(); ++it)128 (*it)->setGametype(rootgametype);129 130 127 if (LevelManager::exists()) 131 128 LevelManager::getInstance().requestActivity(this);
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