Changeset 10591 for code/branches/towerdefenseFabien/data
- Timestamp:
- Sep 17, 2015, 3:32:50 PM (10 years ago)
- Location:
- code/branches/towerdefenseFabien/data
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/towerdefenseFabien/data/levels/towerDefense.oxw
r10586 r10591 235 235 explosionchunks = 6 236 236 237 health = 1 238 maxhealth = 2239 initialhealth = 1 240 241 shieldhealth = 30242 initialshieldhealth = 30243 maxshieldhealth = 50237 health = 15 238 maxhealth = 15 239 initialhealth = 15 240 241 shieldhealth = 15 242 initialshieldhealth = 15 243 maxshieldhealth = 15 244 244 shieldabsorption = 0.8 245 245 reloadrate = 1 246 246 reloadwaittime = 1 247 247 248 primaryThrust = 100 248 primaryThrust = 1000 249 249 auxilaryThrust = 30 250 rotationThrust = 50250 rotationThrust = 80 251 251 252 252 lift = 1; … … 262 262 263 263 collisionType = "dynamic" 264 mass = 10 0264 mass = 10 265 265 linearDamping = 0.7 266 266 angularDamping = 0.9999999 … … 287 287 </collisionShapes> 288 288 <controller> 289 <WaypointController accuracy=60> 290 </WaypointController> 289 <WaypointController accuracy = 50/> 291 290 </controller> 292 291 </TowerDefenseEnemy> … … 301 300 explosionchunks = 6 302 301 303 health = 100304 maxhealth = 200305 initialhealth = 100306 307 shieldhealth = 30308 initialshieldhealth = 30309 maxshieldhealth = 50302 health = 30 303 maxhealth = 30 304 initialhealth = 30 305 306 shieldhealth = 0 307 initialshieldhealth = 0 308 maxshieldhealth = 0 310 309 shieldabsorption = 0.8 311 310 reloadrate = 1 … … 314 313 primaryThrust = 100 315 314 auxilaryThrust = 30 316 rotationThrust = 50315 rotationThrust = 80 317 316 318 317 lift = 1; … … 338 337 <Engine position=" 0, 0, 0" 339 338 boostfactor = 2 340 speedfront = 1 50339 speedfront = 100 341 340 speedback = 50 342 341 speedleftright = 50 343 speedupdown = 50 342 speedupdown = 50 344 343 accelerationfront = 500 345 344 accelerationbrake = 500 … … 359 358 <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> 360 359 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 361 </collisionShapes> 362 <controller> 363 <WaypointController accuracy=60> 364 </WaypointController> 365 </controller> 360 </collisionShapes> 361 <controller> 362 <WaypointController accuracy = 50/> 363 </controller> 366 364 </TowerDefenseEnemy> 367 365 </Template> … … 375 373 explosionchunks = 6 376 374 377 health = 1 00378 maxhealth = 200379 initialhealth = 1 00375 health = 15 376 maxhealth = 15 377 initialhealth = 15 380 378 381 shieldhealth = 30382 initialshieldhealth = 30383 maxshieldhealth = 5 0379 shieldhealth = 5 380 initialshieldhealth = 5 381 maxshieldhealth = 5 384 382 shieldabsorption = 0.8 385 383 reloadrate = 1 … … 388 386 primaryThrust = 100 389 387 auxilaryThrust = 30 390 rotationThrust = 50388 rotationThrust = 80 391 389 392 390 lift = 1; … … 412 410 <Engine position=" 0, 0, 0" 413 411 boostfactor = 2 414 speedfront = 150415 speedback = 50416 speedleftright = 50417 speedupdown = 50412 speedfront = 300 413 speedback = 300 414 speedleftright = 300 415 speedupdown = 300 418 416 accelerationfront = 500 419 417 accelerationbrake = 500 420 accelerationback = 125421 accelerationleftright = 125422 accelerationupdown = 125418 accelerationback = 500 419 accelerationleftright = 500 420 accelerationupdown = 500 423 421 /> 424 422 </engines> … … 435 433 </collisionShapes> 436 434 <controller> 437 <WaypointController accuracy=60> 438 </WaypointController> 439 </controller> 435 <WaypointController accuracy = 50/> 436 </controller> 440 437 </TowerDefenseEnemy> 441 438 </Template> … … 486 483 F1F1F1I2F1F1F1F1F1F1F1F1F1F1F1F1 487 484 F1F1F1I2F1F1F1F1F1F1F1F1F1F1F1F1 485 F1F1F1I2F1F1F1F1F1F1F1Y1Y1Y1F1F1 488 486 F1F1F1I2F1F1F1F1F1F1F1F1F1F1F1F1 489 F1F1F1I2F1F1F1F1F1F1F1F1F1F1F1F1 490 F1F1F1I2F1F1F1F1F1F1F1F1F1F1F1F1 487 F1F1F1I2F1F1F1F1F1F1F1Y1Y1Y1F1F1 491 488 F1F1F1R2I3I3I3I3L3F1F1F1F1F1F1F1 492 489 F1F1F1F1F1F1F1F1I2F1F1F1F1F1F1F1 -
code/branches/towerdefenseFabien/data/overlays/towerdefenseHUD.oxo
r10258 r10591 1 1 <Template name="TowerDefenseHUD"> 2 <OverlayGroup name="TowerDefenseHUD" scale = "1, 1"> 3 4 <TowerDefenseHUDController 5 position = "0.9, 0.10" 6 pickpoint = "0.0, 0.0" 7 font = "ShareTechMono" 8 textsize = 0.05 9 colour = "1.0, 1.0, 1.0, 1.0" 10 align = "left" 11 showlives = false 12 showcredits = true 13 showwaves = false 14 /> 2 15 16 <TowerDefenseHUDController 17 position = "0.9, 0.25" 18 pickpoint = "0.0, 0.0" 19 font = "ShareTechMono" 20 textsize = 0.05 21 colour = "1.0, 1.0, 1.0, 1.0" 22 align = "left" 23 showlives = true 24 showcredits = false 25 showwaves = false 26 /> 27 28 <TowerDefenseHUDController 29 position = "0.9, 0.40" 30 pickpoint = "0.0, 0.0" 31 font = "ShareTechMono" 32 textsize = 0.05 33 colour = "1.0, 1.0, 1.0, 1.0" 34 align = "left" 35 showlives = false 36 showcredits = false 37 showwaves = true 38 /> 3 39 4 <OverlayGroup name="TowerDefenseHUD" scale = "1, 1">5 6 7 40 <OverlayText 8 position = "0.8 3, 0.05"41 position = "0.8, 0.1" 9 42 pickpoint = "0.0, 0.0" 10 43 font = "ShareTechMono" … … 16 49 /> 17 50 18 19 <TowerDefenseHUDController 20 position = "0.88, 0.10" 21 pickpoint = "0.0, 0.0" 22 font = "ShareTechMono" 23 textsize = 0.05 24 colour = "1.0, 1.0, 1.0, 1.0" 25 align = "left" 26 showlives = false 27 showcredits = true 28 showwaves = false 29 /> 30 31 <OverlayText 32 position = "0.83, 0.22" 51 <OverlayText 52 position = "0.8, 0.25" 33 53 pickpoint = "0.0, 0.0" 34 54 font = "ShareTechMono" … … 40 60 /> 41 61 42 <TowerDefenseHUDController 43 position = "0.88, 0.27" 44 pickpoint = "0.0, 0.0" 45 font = "ShareTechMono" 46 textsize = 0.05 47 colour = "1.0, 1.0, 1.0, 1.0" 48 align = "left" 49 showlives = true 50 showcredits = false 51 showwaves = false 52 /> 53 54 <OverlayText 55 position = "0.83, 0.39" 62 <OverlayText 63 position = "0.8, 0.40" 56 64 pickpoint = "0.0, 0.0" 57 65 font = "ShareTechMono" … … 63 71 /> 64 72 65 <TowerDefenseHUDController66 position = "0.88, 0.44"67 pickpoint = "0.0, 0.0"68 font = "ShareTechMono"69 textsize = 0.0570 colour = "1.0, 1.0, 1.0, 1.0"71 align = "left"72 showlives = false73 showcredits = false74 showwaves = true75 76 />77 78 79 73 </OverlayGroup> 80 74 </Template>
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