Changeset 10597
- Timestamp:
- Sep 27, 2015, 1:56:58 PM (9 years ago)
- Location:
- code/branches/clangenb/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/clangenb/data/levels/includes/weaponSettingsHeartAttack.oxi
r10494 r10597 1 1 <weaponslots> 2 3 4 5 2 <WeaponSlot position=" 0, 0, 0" /> 3 <WeaponSlot position=" 0, 0, 0" /> 4 <WeaponSlot position=" 0, 0, 0" /> 5 <WeaponSlot position=" 0, 0, 0" /> 6 6 </weaponslots> 7 7 <weaponsets> … … 20 20 </links> 21 21 <Weapon> 22 23 24 25 22 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" /> 23 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" /> 24 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" /> 25 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" /> 26 26 </Weapon> 27 27 <Weapon> 28 29 30 31 28 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" /> 29 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" /> 30 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" /> 31 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" /> 32 32 </Weapon> 33 33 <Weapon> 34 <LaserFire mode=1 munitionpershot=0 muzzleoffset="2.2,6,16" damage=30 shielddamage=20 /> 35 <LaserFire mode=1 munitionpershot=0 muzzleoffset="-2.2,6,16" damage=30 shielddamage=20 /> 36 <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> 37 34 <LaserFire mode=1 munitionpershot=0 muzzleoffset="2.2,6,16" damage=30 shielddamage=20 /> 35 <LaserFire mode=1 munitionpershot=0 muzzleoffset="-2.2,6,16" damage=30 shielddamage=20 /> 36 <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> 38 37 </Weapon> 39 <Weapon> 40 41 42 </Weapon> 38 <Weapon> 39 </Weapon> 43 40 </WeaponPack> 44 41 <WeaponPack> -
code/branches/clangenb/data/levels/templates/spaceshipHeartAttack.oxt
r10494 r10597 50 50 </attached> 51 51 <collisionShapes> 52 53 54 55 56 57 58 59 60 61 62 63 52 <BoxCollisionShape position="0,0.8,6" halfExtents="12, 3, 10" /> 53 <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> 54 <BoxCollisionShape position="4.7,1,-8" halfExtents="2, 3, 5" /> 55 <BoxCollisionShape position="-4.7,1,-8" halfExtents="2, 3, 5" /> 56 <BoxCollisionShape position="13.5,1,5" halfExtents="1.4, 3, 7" /> 57 <BoxCollisionShape position="-13.5,1,5" halfExtents="1.4, 3, 7" /> 58 <BoxCollisionShape position="16,2,4" halfExtents="1.4, 1.5, 4" /> 59 <BoxCollisionShape position="-16,2,4" halfExtents="1.4, 1.5, 4" /> 60 <BoxCollisionShape position="-2.8,5,4" halfExtents="1.4, 1.5, 2" /> 61 <BoxCollisionShape position="2.8,5,4" halfExtents="1.4, 1.5, 2" /> 62 <BoxCollisionShape position="5,5,4.3" halfExtents="1.4, 1.5, 1.4" /> 63 <BoxCollisionShape position="-5,5,4.3" halfExtents="1.4, 1.5, 1.4" /> 64 64 </collisionShapes> 65 65 <?lua
Note: See TracChangeset
for help on using the changeset viewer.