Changeset 1062 for code/trunk/src/network
- Timestamp:
- Apr 14, 2008, 5:50:25 PM (17 years ago)
- Location:
- code/trunk/src/network
- Files:
-
- 24 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/network/Client.cc
r1056 r1062 39 39 // 40 40 41 #include "Client.h" 41 42 #include "core/CoreIncludes.h" 42 #include "Client.h"43 43 44 44 namespace network -
code/trunk/src/network/Client.h
r1056 r1062 42 42 #define _Client_H__ 43 43 44 #include "NetworkPrereqs.h" 45 44 46 #include <string> 45 46 #include "NetworkPrereqs.h"47 47 48 48 #include "core/Tickable.h" -
code/trunk/src/network/ClientConnection.cc
r1056 r1062 38 38 // 39 39 40 #include "ClientConnection.h" 41 40 42 #include <iostream> 41 43 // boost.thread library for multithreading support … … 45 47 #include "util/Sleep.h" 46 48 #include "core/Debug.h" 47 #include "ClientConnection.h"48 49 49 50 namespace network -
code/trunk/src/network/ClientConnection.h
r1056 r1062 41 41 #define _ClientConnection_H__ 42 42 43 #include "NetworkPrereqs.h" 44 43 45 #include <string> 44 46 #include <enet/enet.h> 45 47 46 #include "NetworkPrereqs.h"47 48 #include "PacketBuffer.h" 48 49 -
code/trunk/src/network/ClientInformation.cc
r1056 r1062 39 39 // 40 40 41 #include "ClientInformation.h" 42 41 43 #include <iostream> //debug 42 43 #include "ClientInformation.h"44 44 45 45 namespace network -
code/trunk/src/network/ClientInformation.h
r1056 r1062 41 41 #define _ClientInformation_H__ 42 42 43 #include "NetworkPrereqs.h" 44 43 45 #include <enet/enet.h> 44 45 #include "NetworkPrereqs.h"46 46 47 47 #define GAMESTATEID_INITIAL -1 -
code/trunk/src/network/ConnectionManager.h
r1056 r1062 41 41 #define _ConnectionManager_H__ 42 42 43 #include "NetworkPrereqs.h" 44 43 45 #include <string> 44 46 #include <map> … … 46 48 #include <enet/enet.h> 47 49 48 #include "NetworkPrereqs.h"49 50 #include "PacketBuffer.h" 50 51 #include "PacketManager.h" -
code/trunk/src/network/GameStateClient.cc
r1056 r1062 27 27 */ 28 28 29 #include "GameStateClient.h" 30 29 31 #include <zlib.h> 30 32 31 33 #include "core/CoreIncludes.h" 32 34 #include "Synchronisable.h" 33 #include "GameStateClient.h"34 35 35 36 namespace network -
code/trunk/src/network/GameStateClient.h
r1056 r1062 42 42 43 43 #include "NetworkPrereqs.h" 44 #include "core/CorePrereqs.h" 44 45 #include "GameStateManager.h" 45 46 -
code/trunk/src/network/GameStateManager.cc
r1056 r1062 39 39 // 40 40 41 #include "GameStateManager.h" 42 41 43 #include <utility> 42 44 #include <iostream> … … 44 46 45 47 #include "core/CoreIncludes.h" 46 47 48 #include "ClientInformation.h" 48 49 #include "Synchronisable.h" 49 #include "GameStateManager.h"50 50 51 51 namespace network -
code/trunk/src/network/GameStateManager.h
r1056 r1062 41 41 #define _GameStateManager_H__ 42 42 43 #include "NetworkPrereqs.h" 44 43 45 #include <map> 44 46 45 #include "NetworkPrereqs.h"46 47 #include "PacketTypes.h" 47 48 -
code/trunk/src/network/NetworkFrameListener.h
r1056 r1062 42 42 #define _NetworkFrameListener_H__ 43 43 44 #include "NetworkPrereqs.h" 45 44 46 #include <OgreFrameListener.h> 45 47 46 #include "NetworkPrereqs.h"47 48 #include "Server.h" 48 49 #include "Client.h" -
code/trunk/src/network/NetworkPrereqs.h
r1056 r1062 35 35 #define _NetworkPrereqs_H__ 36 36 37 #include " orxonox/OrxonoxPlatform.h"37 #include "OrxonoxPlatform.h" 38 38 39 39 //----------------------------------------------------------------------- -
code/trunk/src/network/PacketBuffer.cc
r1056 r1062 31 31 // Author Oliver Scheuss 32 32 33 #include "PacketBuffer.h" 34 33 35 #include <iostream> 34 36 #include <queue> … … 36 38 #include <boost/bind.hpp> 37 39 #include <boost/thread/mutex.hpp> 38 39 #include "PacketBuffer.h"40 40 41 41 namespace network -
code/trunk/src/network/PacketBuffer.h
r1056 r1062 42 42 #define _PacketBuffer_H__ 43 43 44 #include "NetworkPrereqs.h" 45 44 46 #include <enet/enet.h> 45 46 #include "NetworkPrereqs.h"47 47 48 48 namespace network -
code/trunk/src/network/PacketDecoder.cc
r1056 r1062 35 35 */ 36 36 37 #include <iostream>38 39 37 #include "PacketTypes.h" 40 38 #include "PacketManager.h" 39 40 #include <iostream> 41 41 42 #include "core/Debug.h" 42 43 -
code/trunk/src/network/PacketGenerator.cc
r1056 r1062 35 35 */ 36 36 37 #include "PacketManager.h" 38 #include "PacketTypes.h" 39 37 40 #include <iostream> 38 41 #include <list> … … 40 43 #include <cstring> 41 44 42 #include "PacketTypes.h"43 #include "PacketManager.h"44 45 45 46 namespace network -
code/trunk/src/network/PacketManager.h
r1056 r1062 30 30 #define _PacketManager_H__ 31 31 32 #include "NetworkPrereqs.h" 33 32 34 #include <string> 33 35 #include <enet/enet.h> 34 36 35 37 #include "core/CoreIncludes.h" 36 37 #include "NetworkPrereqs.h"38 38 39 39 #define CLIENTID_CLIENT -1 -
code/trunk/src/network/Server.cc
r1056 r1062 38 38 // 39 39 // 40 41 #include "Server.h" 40 42 41 43 #include <iostream> … … 47 49 //#include "NetworkFrameListener.h" 48 50 #include "util/Sleep.h" 49 #include "Server.h"50 51 51 52 -
code/trunk/src/network/Server.h
r1056 r1062 42 42 #define _Server_H__ 43 43 44 #include "NetworkPrereqs.h" 45 44 46 #include <string> 45 46 #include "NetworkPrereqs.h"47 47 48 48 #include "core/Tickable.h" -
code/trunk/src/network/Synchronisable.cc
r1056 r1062 39 39 // 40 40 41 #include "Synchronisable.h" 42 41 43 #include <string> 42 44 #include <iostream> 43 45 44 #include "Synchronisable.h"45 46 #include "core/CoreIncludes.h" 46 47 -
code/trunk/src/network/Synchronisable.h
r1056 r1062 41 41 #define _Synchronisable_H__ 42 42 43 #include "NetworkPrereqs.h" 44 43 45 #include <list> 44 45 #include "NetworkPrereqs.h"46 46 #include "core/OrxonoxClass.h" 47 47 -
code/trunk/src/network/dummyclient3.cc
r1056 r1062 27 27 */ 28 28 29 #include "Client.h" 30 29 31 #include <iostream> 30 32 #include <string> … … 33 35 #include "PacketManager.h" 34 36 #include "PacketTypes.h" 35 #include "Client.h"36 37 37 38 using namespace network; -
code/trunk/src/network/dummyserver3.cc
r1056 r1062 27 27 */ 28 28 29 #include "Server.h" 30 29 31 #include <iostream> 30 32 … … 32 34 #include "PacketManager.h" 33 35 #include "PacketTypes.h" 34 #include "Server.h"35 36 36 37 namespace network
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