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Ignore:
Timestamp:
Oct 5, 2015, 3:34:47 PM (9 years ago)
Author:
zifloria
Message:

Fixed more of the same bug. Tower defense was also affected

Location:
code/trunk/src/modules/towerdefense
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/modules/towerdefense/TowerDefenseEnemy.cc

    r10624 r10626  
    6363    }
    6464
    65     void TowerDefenseEnemy::damage(float damage, float healthdamage, float shielddamage, Pawn* originator)
     65    void TowerDefenseEnemy::damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs)
    6666    {
    6767        Pawn::damage(damage, healthdamage, shielddamage, originator);
  • code/trunk/src/modules/towerdefense/TowerDefenseEnemy.h

    r10624 r10626  
    4343        TDCoordinate peekWaypoint();
    4444
    45         virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator);
     45        virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs);
    4646
    4747
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