Changeset 10649 in orxonox.OLD for branches/vs-enhencements/src/world_entities/weapons
- Timestamp:
- May 8, 2007, 10:50:21 PM (18 years ago)
- Location:
- branches/vs-enhencements/src/world_entities/weapons
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/vs-enhencements/src/world_entities/weapons/disruptor.cc
r10648 r10649 113 113 this->setCapability(WTYPE_ALLDIRS | WTYPE_DIRECTIONAL | WTYPE_LIGHT); 114 114 this->setProjectileTypeC("HBolt"); 115 this->prepareProjectiles( 5);115 this->prepareProjectiles(10); 116 116 117 117 this->setBarrels(1); -
branches/vs-enhencements/src/world_entities/weapons/light_blaster.cc
r10648 r10649 90 90 this->setCapability(WTYPE_ALLDIRS | WTYPE_DIRECTIONAL | WTYPE_LIGHT); 91 91 this->setProjectileTypeC("LBolt"); 92 this->prepareProjectiles( 100);92 this->prepareProjectiles(25); 93 93 94 94 this->setBarrels(3); -
branches/vs-enhencements/src/world_entities/weapons/medium_blaster.cc
r10648 r10649 89 89 this->setCapability(WTYPE_ALLDIRS | WTYPE_DIRECTIONAL | WTYPE_LIGHT); 90 90 this->setProjectileTypeC("MBolt"); 91 this->prepareProjectiles(10 0);91 this->prepareProjectiles(10); 92 92 93 93 -
branches/vs-enhencements/src/world_entities/weapons/nadion_laser.cc
r10648 r10649 76 76 77 77 this->setStateDuration(WS_RELOADING, 0); 78 this->setStateDuration(WS_ACTIVATING, .5); //.5);79 this->setStateDuration(WS_DEACTIVATING, 1); // 1);78 this->setStateDuration(WS_ACTIVATING, .5); 79 this->setStateDuration(WS_DEACTIVATING, 1); 80 80 81 81 this->setEnergyMax(500); … … 88 88 89 89 this->setCapability(WTYPE_ALLDIRS | WTYPE_DIRECTIONAL | WTYPE_LIGHT); 90 this->setProjectileTypeC(" MBolt"); // FIXME temp projectile, until nadion_laser_bolt exists.91 this->prepareProjectiles( 100);90 this->setProjectileTypeC("NadionBlast"); // FIXME temp projectile, until nadion_laser_bolt exists. 91 this->prepareProjectiles(20); 92 92 93 93 -
branches/vs-enhencements/src/world_entities/weapons/rf_cannon.cc
r10648 r10649 85 85 this->setCapability(WTYPE_ALLDIRS | WTYPE_DIRECTIONAL | WTYPE_LIGHT); 86 86 this->setProjectileTypeC("PlasmaPulse"); 87 this->prepareProjectiles( 100);87 this->prepareProjectiles(25); 88 88 89 89 this->setBarrels(4);
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