- Timestamp:
- Oct 26, 2015, 5:49:01 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/campaignHS15/data/levels/Campaign1.oxw
r10705 r10710 19 19 include("templates/spaceshipSwallow.oxt") 20 20 include("templates/spaceshipTransporter.oxt") 21 include("templates/FPS.oxt") 21 22 ?> 22 23 … … 52 53 > 53 54 54 <SpawnPoint name="playerSpawn" team=1 position=" 0,-50,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 />55 <SpawnPoint name="playerSpawn" team=1 position="6000,-4000,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 /> 55 56 56 57 <WorldAmbientSound source="Earth.ogg" looping="true" playOnLoad="true" /> … … 327 328 <attached> 328 329 <Model mesh="HydroHarvester.mesh" position="0,0,0" scale=50 /> 330 <DistanceTriggerBeacon name="NPC" /> 329 331 </attached> 330 332 <collisionShapes> … … 349 351 </Template> 350 352 353 <Dock position="5000,-3000,0" active=true > 354 <animations> 355 <MoveToDockingTarget target="dockA" /> 356 </animations> 357 <effects> 358 <DockToShip target="newSpaceShip" /> 359 </effects> 360 <events> 361 <execute> 362 <EventListener event="dockMe" /> 363 </execute> 364 </events> 365 <attached> 366 <DistanceTrigger position="0,0,0" distance="200" target="SpaceShip" beaconMode="exclude" targetname="NPC" name="dockMe" /> 367 <Billboard position="0,0,0" amplitude=1 material="Flares/lensflare" colour="1,0,0.05" /> 368 </attached> 369 </Dock> 370 371 <SpaceShip 372 template = "spaceshipassff2" 373 team = "0" 374 position = "7500,-5500,0" 375 orientation = "-0.14, 0.68, 0.68, 0.223" 376 health = "400" 377 initialhealth = "400" 378 maxhealth = "500" 379 shieldhealth = "80" 380 initialshieldhealth = "80" 381 maxshieldhealth = "120" 382 shieldabsorption = "0.8" 383 reloadrate = "1" 384 reloadwaittime = "1" 385 name = "cruiser" 386 radarname = "Spacecruiser" > 387 <attached> 388 <DockingTarget name="newSpaceShip" /> 389 </attached> 390 </SpaceShip> 391 392 <!-- FPS Player as destination of the dock --> 393 <FpsPlayer template = "fps" radarname = "First Person Player" position = "0,-19900,0" > 394 <attached> 395 <DockingTarget name="newSpaceShip" /> 396 <DistanceTriggerBeacon name="NPC" /> 397 </attached> 398 </FpsPlayer> 399 351 400 <!-- A, Coordinates are approx. (cos(29pi/16), sin(29pi/16), 0)*3000 --> 352 <Pawn name="statA" radarname="Station A" position="5000,-3000,0" direction="0,1,0" initialhealth=1000 maxhealth=1000> 401 <Pawn name="statA" radarname="Station A" position="5000,-3000,0" direction="0,1,0" initialhealth=10000 maxhealth=10000> 402 <templates> 403 <Template link="station" /> 404 </templates> 405 <attached> 406 <DockingTarget name="dockA" /> 407 </attached> 408 </Pawn> 409 410 <!-- B, Coordinates are approx. (-cos(29pi/16), sin(29pi/16), 0)*3000 --> 411 <Pawn name="statB" radarname="Station B" position="-5000,-3000,0" direction="0,1,0" initialhealth=10000 maxhealth=10000> 353 412 <templates> 354 413 <Template link="station" /> … … 356 415 </Pawn> 357 416 358 <!-- B, Coordinates are approx. (-cos(29pi/16), sin(29pi/16), 0)*3000 -->359 <Pawn name="statB" radarname="Station B" position="-5000,-3000,0" direction="0,1,0" initialhealth=1000 maxhealth=1000>360 <templates>361 <Template link="station" />362 </templates>363 </Pawn>364 365 417 <!-- C --> 366 <Pawn name="statC" radarname="Station C" position="0,-2500,0" direction="0,1,0" initialhealth=1000 maxhealth=1000>418 <Pawn name="statC" radarname="Station C" position="0,-2500,0" direction="0,1,0" initialhealth=10000 maxhealth=10000> 367 419 <templates> 368 420 <Template link="station" /> … … 426 478 <?lua end ?> 427 479 428 <!-- Transporter, starting Point is near A, end Point near B, the circle parameters for the waypoints are: Center = (0, -887, 0), r = 2613 -- >480 <!-- Transporter, starting Point is near A, end Point near B, the circle parameters for the waypoints are: Center = (0, -887, 0), r = 2613 -- 429 481 <SpaceShip position="5000,-3000,0" lookat="-2494, -1667, 0" team=1 name="transporter" radarname="Shuttle"> 430 482 <templates> … … 437 489 <WaypointController accuracy=10> 438 490 <waypoints> 439 <!-- A to B -->491 !-- A to B -- 440 492 <?lua 441 493 max = 5 … … 448 500 <?lua end ?> 449 501 450 <!-- Return Point -->502 !-- Return Point -- 451 503 <Billboard position="-5000, -3000, 0" amplitude=1 material="Flares/lensflare" colour="1,1,0.05"/> 452 504 453 <!-- B to A -->505 !-- B to A -- 454 506 <?lua 455 507 max = 5 … … 462 514 <?lua end ?> 463 515 464 <!-- Start Point -->516 !-- Start Point -- 465 517 <Billboard position="5000,-3000,0" amplitude=1 material="Flares/lensflare" colour="1,1,0.05"/> 466 518 </waypoints> 467 519 </WaypointController> 468 520 </controller> 469 </SpaceShip >521 </SpaceShip/> --> 470 522 471 523 </Scene>
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