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Ignore:
Timestamp:
Oct 29, 2015, 11:27:32 PM (9 years ago)
Author:
fvultier
Message:
 
Location:
code/branches/fabienHS15/src/orxonox
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/fabienHS15/src/orxonox/overlays/OrxonoxOverlay.h

    r9667 r10721  
    6565          only for displaying a picture).
    6666        - Reacts to changes of the window aspect
    67         - Last but not least: On demand you can tell the overlay to automatically resale to correct for
     67        - Last but not least: On demand you can tell the overlay to automatically rescale to correct for
    6868          aspect distortion. E.g. if you play 1024x768 you wouldn't want a round object to be oval.
    6969          Remark: This can (due to the Ogre::Overlay transformation order) only work for angle that are
  • code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc

    r10714 r10721  
    302302                }
    303303
    304                 // If we reached the limit, reduze both magazines and munition to the maximum
     304                // If we reached the limit, reduce both magazines and munition to the maximum
    305305                if (this->magazines_ >= this->maxMagazines_)
    306306                {
    307                     this->magazines_ = this->maxMagazines_ - 1;
     307                    this->magazines_ = this->maxMagazines_;
    308308                    magazine->munition_ = this->maxMunitionPerMagazine_;
    309309                }
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